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Sea Hero Quest: The World’s first mobile game where anyone can help scientists fight dementia

Research output: Other contribution

Published

Standard

Sea Hero Quest: The World’s first mobile game where anyone can help scientists fight dementia. / Hyde, Matthew; Scott-Slade, Maxwell; Scott-Slade, Hugo et al.
Glitchers. 2016, Computer game.

Research output: Other contribution

Harvard

Hyde, M, Scott-Slade, M, Scott-Slade, H, Hornberger, M, Spiers, H, Dalton, R, Hoelscher, C, Wiener, J & Bohbot, V 2016, Sea Hero Quest: The World’s first mobile game where anyone can help scientists fight dementia. Glitchers. <https://glitchers.com/project/sea-hero-quest/>

APA

Hyde, M., Scott-Slade, M., Scott-Slade, H., Hornberger, M., Spiers, H., Dalton, R., Hoelscher, C., Wiener, J., & Bohbot, V. (2016, May 3). Sea Hero Quest: The World’s first mobile game where anyone can help scientists fight dementia. Glitchers. https://glitchers.com/project/sea-hero-quest/

Vancouver

Hyde M, Scott-Slade M, Scott-Slade H, Hornberger M, Spiers H, Dalton R et al. Sea Hero Quest: The World’s first mobile game where anyone can help scientists fight dementia. 2016.

Author

Hyde, Matthew ; Scott-Slade, Maxwell ; Scott-Slade, Hugo et al. / Sea Hero Quest : The World’s first mobile game where anyone can help scientists fight dementia. 2016. Glitchers.

Bibtex

@misc{0bdfa11017c94ea1911dca0809530ea5,
title = "Sea Hero Quest: The World{\textquoteright}s first mobile game where anyone can help scientists fight dementia",
abstract = "Dementia is a growing health threat. Affecting over 47M people worldwide (135M by 2050), it is becoming one of the greatest medical challenges we face globally. To help scientists working towards finding a cure, we created Sea Hero Quest – a mobile game where anyone can help fight dementia. Sea Hero Quest is a multi-platform adventure game designed specifically to help advance the understanding of spatial navigation, and therefore understand one of the first symptoms of dementia. Sea Hero Quest was developed in partnership with a number of world-leading dementia scientists, spatial navigation consultants and data security specialists (UCL, Cambridge, UEA, Alzheimer{\textquoteright}s Research UK, Deutsche Telekom) and global communications agency Saatchi & Saatchi.",
keywords = "Mobile application, Games, Dementia, Wayfinding, Navigation",
author = "Matthew Hyde and Maxwell Scott-Slade and Hugo Scott-Slade and Michael Hornberger and Hugo Spiers and Ruth Dalton and Christoph Hoelscher and Jan Wiener and Veronique Bohbot",
year = "2016",
month = may,
day = "3",
language = "English",
publisher = "Glitchers",
type = "Other",

}

RIS

TY - GEN

T1 - Sea Hero Quest

T2 - The World’s first mobile game where anyone can help scientists fight dementia

AU - Hyde, Matthew

AU - Scott-Slade, Maxwell

AU - Scott-Slade, Hugo

AU - Hornberger, Michael

AU - Spiers, Hugo

AU - Dalton, Ruth

AU - Hoelscher, Christoph

AU - Wiener, Jan

AU - Bohbot, Veronique

PY - 2016/5/3

Y1 - 2016/5/3

N2 - Dementia is a growing health threat. Affecting over 47M people worldwide (135M by 2050), it is becoming one of the greatest medical challenges we face globally. To help scientists working towards finding a cure, we created Sea Hero Quest – a mobile game where anyone can help fight dementia. Sea Hero Quest is a multi-platform adventure game designed specifically to help advance the understanding of spatial navigation, and therefore understand one of the first symptoms of dementia. Sea Hero Quest was developed in partnership with a number of world-leading dementia scientists, spatial navigation consultants and data security specialists (UCL, Cambridge, UEA, Alzheimer’s Research UK, Deutsche Telekom) and global communications agency Saatchi & Saatchi.

AB - Dementia is a growing health threat. Affecting over 47M people worldwide (135M by 2050), it is becoming one of the greatest medical challenges we face globally. To help scientists working towards finding a cure, we created Sea Hero Quest – a mobile game where anyone can help fight dementia. Sea Hero Quest is a multi-platform adventure game designed specifically to help advance the understanding of spatial navigation, and therefore understand one of the first symptoms of dementia. Sea Hero Quest was developed in partnership with a number of world-leading dementia scientists, spatial navigation consultants and data security specialists (UCL, Cambridge, UEA, Alzheimer’s Research UK, Deutsche Telekom) and global communications agency Saatchi & Saatchi.

KW - Mobile application

KW - Games

KW - Dementia

KW - Wayfinding

KW - Navigation

M3 - Other contribution

PB - Glitchers

ER -