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Supporting the Consumption and Co-Authoring of Locative Media Experiences for a Rural Village Community: Design and Field Trial Evaluation of the SHARC2.0 Framework

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Supporting the Consumption and Co-Authoring of Locative Media Experiences for a Rural Village Community: Design and Field Trial Evaluation of the SHARC2.0 Framework. / Cheverst, Keith William John; Turner, Helen; Do, Trien Van et al.
In: Multimedia Tools and Applications, Vol. 76, No. 4, 02.2017, p. 5243-5274.

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@article{7fe15cc99fad4f3fbea2ff0038bc2a48,
title = "Supporting the Consumption and Co-Authoring of Locative Media Experiences for a Rural Village Community: Design and Field Trial Evaluation of the SHARC2.0 Framework",
abstract = "Locative Media Experiences (LMEs) have significant potential in enabling visitors to engage with the places that they visit through an appreciation of local history. For example, a visitor to Berlin that is exploring remnants of the Berlin Wall may be encouraged to appreciate (or in part experience) the falling of the Berlin wall by consuming multimedia directly related to her current location such as listening to audio recordings of the assembled crowds on 10th November 1989. However, despite the growing popularity of enabling technologies (such as GPS-equipped smart phones and tablets), the availability of tools that support the authoring of LMEs is limited. In addition, mobile apps that support the consumption of LMEs typically adopt an approach that precludes users from being able to respond with their own multimedia contributions. In this article we describe the design and evaluation of the SHARC2.0 framework that has been developed as part of our long-term and participatory engagement with the rural village of Wray in the north of England. Wray has very limited cellular data coverage which has placed a requirement on the framework and associated tools to operate without reliance on network connectivity. A field study is presented which featured a LME relating to Wray{\textquoteright}s local history and which contained multimedia content contributed by members of the community including historic photos (taken from an existing {\textquoteleft}Digital Noticeboard{\textquoteright} system) audio-clips (from a local historian and village residents) and video (contributed during a design workshop). The novelty of our approach relates to the ability of multiple authors to contribute to a LME in-situ, and the utilisation of personal cloud storage for storing the contents associated with a multi-authored LME.",
keywords = "Locative media, Field trial, Rural community, Local history",
author = "Cheverst, {Keith William John} and Helen Turner and Do, {Trien Van} and Dan Fitton",
note = "The final publication is available at Springer via http://dx.doi.org/10.1007/s11042-016-3515-y",
year = "2017",
month = feb,
doi = "10.1007/s11042-016-3515-y",
language = "English",
volume = "76",
pages = "5243--5274",
journal = "Multimedia Tools and Applications",
issn = "1380-7501",
publisher = "Springer Netherlands",
number = "4",

}

RIS

TY - JOUR

T1 - Supporting the Consumption and Co-Authoring of Locative Media Experiences for a Rural Village Community

T2 - Design and Field Trial Evaluation of the SHARC2.0 Framework

AU - Cheverst, Keith William John

AU - Turner, Helen

AU - Do, Trien Van

AU - Fitton, Dan

N1 - The final publication is available at Springer via http://dx.doi.org/10.1007/s11042-016-3515-y

PY - 2017/2

Y1 - 2017/2

N2 - Locative Media Experiences (LMEs) have significant potential in enabling visitors to engage with the places that they visit through an appreciation of local history. For example, a visitor to Berlin that is exploring remnants of the Berlin Wall may be encouraged to appreciate (or in part experience) the falling of the Berlin wall by consuming multimedia directly related to her current location such as listening to audio recordings of the assembled crowds on 10th November 1989. However, despite the growing popularity of enabling technologies (such as GPS-equipped smart phones and tablets), the availability of tools that support the authoring of LMEs is limited. In addition, mobile apps that support the consumption of LMEs typically adopt an approach that precludes users from being able to respond with their own multimedia contributions. In this article we describe the design and evaluation of the SHARC2.0 framework that has been developed as part of our long-term and participatory engagement with the rural village of Wray in the north of England. Wray has very limited cellular data coverage which has placed a requirement on the framework and associated tools to operate without reliance on network connectivity. A field study is presented which featured a LME relating to Wray’s local history and which contained multimedia content contributed by members of the community including historic photos (taken from an existing ‘Digital Noticeboard’ system) audio-clips (from a local historian and village residents) and video (contributed during a design workshop). The novelty of our approach relates to the ability of multiple authors to contribute to a LME in-situ, and the utilisation of personal cloud storage for storing the contents associated with a multi-authored LME.

AB - Locative Media Experiences (LMEs) have significant potential in enabling visitors to engage with the places that they visit through an appreciation of local history. For example, a visitor to Berlin that is exploring remnants of the Berlin Wall may be encouraged to appreciate (or in part experience) the falling of the Berlin wall by consuming multimedia directly related to her current location such as listening to audio recordings of the assembled crowds on 10th November 1989. However, despite the growing popularity of enabling technologies (such as GPS-equipped smart phones and tablets), the availability of tools that support the authoring of LMEs is limited. In addition, mobile apps that support the consumption of LMEs typically adopt an approach that precludes users from being able to respond with their own multimedia contributions. In this article we describe the design and evaluation of the SHARC2.0 framework that has been developed as part of our long-term and participatory engagement with the rural village of Wray in the north of England. Wray has very limited cellular data coverage which has placed a requirement on the framework and associated tools to operate without reliance on network connectivity. A field study is presented which featured a LME relating to Wray’s local history and which contained multimedia content contributed by members of the community including historic photos (taken from an existing ‘Digital Noticeboard’ system) audio-clips (from a local historian and village residents) and video (contributed during a design workshop). The novelty of our approach relates to the ability of multiple authors to contribute to a LME in-situ, and the utilisation of personal cloud storage for storing the contents associated with a multi-authored LME.

KW - Locative media

KW - Field trial

KW - Rural community

KW - Local history

U2 - 10.1007/s11042-016-3515-y

DO - 10.1007/s11042-016-3515-y

M3 - Journal article

VL - 76

SP - 5243

EP - 5274

JO - Multimedia Tools and Applications

JF - Multimedia Tools and Applications

SN - 1380-7501

IS - 4

ER -