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Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities

Research output: Contribution to conference - Without ISBN/ISSN Conference paper

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Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities. / Pereda, Javier; Murrieta-Flores, Patricia; Ritsos, Panagiotis; Roberts, J.C.

2017. Paper presented at IEEE VIS 2017 - 2nd Workshop on Visualization for the Digital Humanities, Phoenix, United States.

Research output: Contribution to conference - Without ISBN/ISSN Conference paper

Harvard

Pereda, J, Murrieta-Flores, P, Ritsos, P & Roberts, JC 2017, 'Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities' Paper presented at IEEE VIS 2017 - 2nd Workshop on Visualization for the Digital Humanities, Phoenix, United States, 1/10/17 - 6/10/17, .

APA

Pereda, J., Murrieta-Flores, P., Ritsos, P., & Roberts, J. C. (2017). Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities. Paper presented at IEEE VIS 2017 - 2nd Workshop on Visualization for the Digital Humanities, Phoenix, United States.

Vancouver

Pereda J, Murrieta-Flores P, Ritsos P, Roberts JC. Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities. 2017. Paper presented at IEEE VIS 2017 - 2nd Workshop on Visualization for the Digital Humanities, Phoenix, United States.

Author

Pereda, Javier ; Murrieta-Flores, Patricia ; Ritsos, Panagiotis ; Roberts, J.C. / Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities. Paper presented at IEEE VIS 2017 - 2nd Workshop on Visualization for the Digital Humanities, Phoenix, United States.5 p.

Bibtex

@conference{ac59a3939fad494c977660a37013e563,
title = "Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities",
abstract = "Information visualisation has become a key element for empowering users to answer and produce new questions, make sense and create narratives about specific sets of information. Current technologies, such as Linked Data, have changed how researchers and professionals in the Humanities and the Heritage sector engage with information. Digital literacy is of concern in many sectors, but is especially of concern for Digital Humanities. This is due to the fact that the Humanities and Heritage sector face an important division based on digital literacy that produce gaps in the way research can be carried out. One way to overcome the challenge of digital literacy and improve access to information can be Tangible User Interfaces (TUIs), which allow a more meaningful and natural pathway for a wide range of users. TUIs make use of physical objects to interact with the computer. In particular, they can facilitate the interaction process between the user and a data visualisation system. This position paper discusses the opportunity to engage with Digital Humanities information via TUIs and data visualisation tools, offering new ways to analyse, investigate and interpret the past.",
keywords = "Human Information Interaction, Human Computer Interaction, Digital Humanities, Tangible User Interfaces",
author = "Javier Pereda and Patricia Murrieta-Flores and Panagiotis Ritsos and J.C Roberts",
year = "2017",
language = "English",
note = "IEEE VIS 2017 - 2nd Workshop on Visualization for the Digital Humanities ; Conference date: 01-10-2017 Through 06-10-2017",

}

RIS

TY - CONF

T1 - Tangible User Interfaces as a Pathway for Information Visualisation for Low Digital Literacy in the Digital Humanities

AU - Pereda, Javier

AU - Murrieta-Flores, Patricia

AU - Ritsos, Panagiotis

AU - Roberts, J.C

PY - 2017

Y1 - 2017

N2 - Information visualisation has become a key element for empowering users to answer and produce new questions, make sense and create narratives about specific sets of information. Current technologies, such as Linked Data, have changed how researchers and professionals in the Humanities and the Heritage sector engage with information. Digital literacy is of concern in many sectors, but is especially of concern for Digital Humanities. This is due to the fact that the Humanities and Heritage sector face an important division based on digital literacy that produce gaps in the way research can be carried out. One way to overcome the challenge of digital literacy and improve access to information can be Tangible User Interfaces (TUIs), which allow a more meaningful and natural pathway for a wide range of users. TUIs make use of physical objects to interact with the computer. In particular, they can facilitate the interaction process between the user and a data visualisation system. This position paper discusses the opportunity to engage with Digital Humanities information via TUIs and data visualisation tools, offering new ways to analyse, investigate and interpret the past.

AB - Information visualisation has become a key element for empowering users to answer and produce new questions, make sense and create narratives about specific sets of information. Current technologies, such as Linked Data, have changed how researchers and professionals in the Humanities and the Heritage sector engage with information. Digital literacy is of concern in many sectors, but is especially of concern for Digital Humanities. This is due to the fact that the Humanities and Heritage sector face an important division based on digital literacy that produce gaps in the way research can be carried out. One way to overcome the challenge of digital literacy and improve access to information can be Tangible User Interfaces (TUIs), which allow a more meaningful and natural pathway for a wide range of users. TUIs make use of physical objects to interact with the computer. In particular, they can facilitate the interaction process between the user and a data visualisation system. This position paper discusses the opportunity to engage with Digital Humanities information via TUIs and data visualisation tools, offering new ways to analyse, investigate and interpret the past.

KW - Human Information Interaction

KW - Human Computer Interaction

KW - Digital Humanities

KW - Tangible User Interfaces

M3 - Conference paper

ER -