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The locative dystopia

Research output: Contribution to Journal/MagazineJournal article

Published
  • Drew Hemment
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<mark>Journal publication date</mark>4/01/2004
<mark>Journal</mark>nettime.org
Publication StatusPublished
<mark>Original language</mark>English

Abstract

Locative media uses portable, networked, location aware computing devices for user-led mapping and artistic interventions in which geographical space becomes its canvas. The discourse of locative media gestures to a convergence of the digital domain and geographical space, and the course it plots towards this future demands not only that data be made geographically specific but also that the user - if not defined by their location - at least offers up their location as a condition of entering the game. In this respect, not to mention its choice of tools, locative media operates upon the same plane as military tracking, State and commercial surveillance, forcing a consideration of how locative media might challenge, or be complicit with such forms of social control.