Home > Research > Publications & Outputs > The role of design thinking and physical protot...

Electronic data

View graph of relations

The role of design thinking and physical prototyping in social software engineering

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

The role of design thinking and physical prototyping in social software engineering. / Newman, Peter; Ferrario, Maria Angela; Simm, William et al.
The 37th International Conference on Software Engineering: Software Engineering in Society Track (SEIS 2015). ACM Press, 2015.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Newman, P, Ferrario, MA, Simm, W, Forshaw, S, Friday, A & Whittle, J 2015, The role of design thinking and physical prototyping in social software engineering. in The 37th International Conference on Software Engineering: Software Engineering in Society Track (SEIS 2015). ACM Press.

APA

Newman, P., Ferrario, M. A., Simm, W., Forshaw, S., Friday, A., & Whittle, J. (2015). The role of design thinking and physical prototyping in social software engineering. In The 37th International Conference on Software Engineering: Software Engineering in Society Track (SEIS 2015) ACM Press.

Vancouver

Newman P, Ferrario MA, Simm W, Forshaw S, Friday A, Whittle J. The role of design thinking and physical prototyping in social software engineering. In The 37th International Conference on Software Engineering: Software Engineering in Society Track (SEIS 2015). ACM Press. 2015

Author

Newman, Peter ; Ferrario, Maria Angela ; Simm, William et al. / The role of design thinking and physical prototyping in social software engineering. The 37th International Conference on Software Engineering: Software Engineering in Society Track (SEIS 2015). ACM Press, 2015.

Bibtex

@inproceedings{8632ca6ce50a4becbe91ac50b11df543,
title = "The role of design thinking and physical prototyping in social software engineering",
abstract = "Social Software Engineering (Social SE), that is SE aiming to promote positive social change, is a rapidly emerging area. Here, software and digital artefacts are seen as tools for social change, rather than end products or {\textquoteleft}solutions{\textquoteright}. Moreover, Social SE requires a sustained buy-in from a range of stakeholders and end-users working in partnership with multidisciplinary software development teams often at a distance. This context poses new challenges to software engineering: it requires both an agile approach for handling uncertainties in the software development process, and the application of participatory, creative design processes to bridge the knowledge asymmetries and the geographical distances in the partnership. This paper argues for the role of design thinking in Social SE and highlights its implications for software engineering in general. It does so by reporting on the contributions that design thinking— and in particular physical design—has brought to (1) the problem space definition, (2) user requirements capture and (3) system feature design of a renewable energy forecasting system developed in partnership with a remote Scottish Island community.",
author = "Peter Newman and Ferrario, {Maria Angela} and William Simm and Stephen Forshaw and Adrian Friday and Jon Whittle",
year = "2015",
language = "English",
booktitle = "The 37th International Conference on Software Engineering",
publisher = "ACM Press",

}

RIS

TY - GEN

T1 - The role of design thinking and physical prototyping in social software engineering

AU - Newman, Peter

AU - Ferrario, Maria Angela

AU - Simm, William

AU - Forshaw, Stephen

AU - Friday, Adrian

AU - Whittle, Jon

PY - 2015

Y1 - 2015

N2 - Social Software Engineering (Social SE), that is SE aiming to promote positive social change, is a rapidly emerging area. Here, software and digital artefacts are seen as tools for social change, rather than end products or ‘solutions’. Moreover, Social SE requires a sustained buy-in from a range of stakeholders and end-users working in partnership with multidisciplinary software development teams often at a distance. This context poses new challenges to software engineering: it requires both an agile approach for handling uncertainties in the software development process, and the application of participatory, creative design processes to bridge the knowledge asymmetries and the geographical distances in the partnership. This paper argues for the role of design thinking in Social SE and highlights its implications for software engineering in general. It does so by reporting on the contributions that design thinking— and in particular physical design—has brought to (1) the problem space definition, (2) user requirements capture and (3) system feature design of a renewable energy forecasting system developed in partnership with a remote Scottish Island community.

AB - Social Software Engineering (Social SE), that is SE aiming to promote positive social change, is a rapidly emerging area. Here, software and digital artefacts are seen as tools for social change, rather than end products or ‘solutions’. Moreover, Social SE requires a sustained buy-in from a range of stakeholders and end-users working in partnership with multidisciplinary software development teams often at a distance. This context poses new challenges to software engineering: it requires both an agile approach for handling uncertainties in the software development process, and the application of participatory, creative design processes to bridge the knowledge asymmetries and the geographical distances in the partnership. This paper argues for the role of design thinking in Social SE and highlights its implications for software engineering in general. It does so by reporting on the contributions that design thinking— and in particular physical design—has brought to (1) the problem space definition, (2) user requirements capture and (3) system feature design of a renewable energy forecasting system developed in partnership with a remote Scottish Island community.

M3 - Conference contribution/Paper

BT - The 37th International Conference on Software Engineering

PB - ACM Press

ER -