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  • TheroleofHCIintheageofAIFINAL

    Rights statement: This is an Accepted Manuscript of an article published by Taylor & Francis in International Journal of Human-Computer Interaction on 26/07/2019, available online: https://www.tandfonline.com/doi/full/10.1080/10447318.2019.1631527

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The Role of HCI in the Age of AI

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published

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The Role of HCI in the Age of AI. / Harper, R.H.R.
In: International Journal of Human-Computer Interaction, Vol. 35, No. 15, 01.07.2019, p. 1044-7318.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Harper, RHR 2019, 'The Role of HCI in the Age of AI', International Journal of Human-Computer Interaction, vol. 35, no. 15, pp. 1044-7318. https://doi.org/10.1080/10447318.2019.1631527

APA

Harper, R. H. R. (2019). The Role of HCI in the Age of AI. International Journal of Human-Computer Interaction, 35(15), 1044-7318. https://doi.org/10.1080/10447318.2019.1631527

Vancouver

Harper RHR. The Role of HCI in the Age of AI. International Journal of Human-Computer Interaction. 2019 Jul 1;35(15):1044-7318. Epub 2019 Jun 27. doi: 10.1080/10447318.2019.1631527

Author

Harper, R.H.R. / The Role of HCI in the Age of AI. In: International Journal of Human-Computer Interaction. 2019 ; Vol. 35, No. 15. pp. 1044-7318.

Bibtex

@article{f6391fe36ff0469a9b519bde89675d81,
title = "The Role of HCI in the Age of AI",
abstract = "This article examines some of the mystique surrounding AI, including the interrelated notions of explainability and complexity, and argues that these notions suggest that designing human-centered AI is difficult. It explains how, once these are put aside, an HCI perspective can help define interaction between AI and users that can enhance rather than substitute one important aspect of human life: creativity. Key to developing such creative interactions are abstractions and grammars of action and other notions; the article explores the history of these in HCI and how they are to be used in the contemporary interaction and design space, in relation to AI. The article is programmatic rather than empirical though its argument uses real-world examples.",
keywords = "User interfaces, Design spaces, Human lives, Real-world, Human computer interaction",
author = "R.H.R. Harper",
note = "This is an Accepted Manuscript of an article published by Taylor & Francis in International Journal of Human-Computer Interaction on 26/07/2019, available online: https://www.tandfonline.com/doi/full/10.1080/10447318.2019.1631527",
year = "2019",
month = jul,
day = "1",
doi = "10.1080/10447318.2019.1631527",
language = "English",
volume = "35",
pages = "1044--7318",
journal = "International Journal of Human-Computer Interaction",
issn = "1044-7318",
publisher = "Taylor & Francis",
number = "15",

}

RIS

TY - JOUR

T1 - The Role of HCI in the Age of AI

AU - Harper, R.H.R.

N1 - This is an Accepted Manuscript of an article published by Taylor & Francis in International Journal of Human-Computer Interaction on 26/07/2019, available online: https://www.tandfonline.com/doi/full/10.1080/10447318.2019.1631527

PY - 2019/7/1

Y1 - 2019/7/1

N2 - This article examines some of the mystique surrounding AI, including the interrelated notions of explainability and complexity, and argues that these notions suggest that designing human-centered AI is difficult. It explains how, once these are put aside, an HCI perspective can help define interaction between AI and users that can enhance rather than substitute one important aspect of human life: creativity. Key to developing such creative interactions are abstractions and grammars of action and other notions; the article explores the history of these in HCI and how they are to be used in the contemporary interaction and design space, in relation to AI. The article is programmatic rather than empirical though its argument uses real-world examples.

AB - This article examines some of the mystique surrounding AI, including the interrelated notions of explainability and complexity, and argues that these notions suggest that designing human-centered AI is difficult. It explains how, once these are put aside, an HCI perspective can help define interaction between AI and users that can enhance rather than substitute one important aspect of human life: creativity. Key to developing such creative interactions are abstractions and grammars of action and other notions; the article explores the history of these in HCI and how they are to be used in the contemporary interaction and design space, in relation to AI. The article is programmatic rather than empirical though its argument uses real-world examples.

KW - User interfaces

KW - Design spaces

KW - Human lives

KW - Real-world

KW - Human computer interaction

U2 - 10.1080/10447318.2019.1631527

DO - 10.1080/10447318.2019.1631527

M3 - Journal article

VL - 35

SP - 1044

EP - 7318

JO - International Journal of Human-Computer Interaction

JF - International Journal of Human-Computer Interaction

SN - 1044-7318

IS - 15

ER -