Standard
The Virtual Tate. / Batty, Michael
; Dalton, Ruth; Hillier, Bill et al.
Centre for Advanced Spatial Analysis, 1998. (CASA Working Paper Series; Vol. 5).
Research output: Working paper
Harvard
Batty, M
, Dalton, R, Hillier, B, Jiang, B, Desyllas, J, Mottram, C, Penn, A, Hudson-Smith, A & Turner, A 1998 '
The Virtual Tate' CASA Working Paper Series, vol. 5, Centre for Advanced Spatial Analysis.
APA
Batty, M.
, Dalton, R., Hillier, B., Jiang, B., Desyllas, J., Mottram, C., Penn, A., Hudson-Smith, A., & Turner, A. (1998).
The Virtual Tate. (CASA Working Paper Series; Vol. 5). Centre for Advanced Spatial Analysis.
Vancouver
Batty M
, Dalton R, Hillier B, Jiang B, Desyllas J, Mottram C et al.
The Virtual Tate. Centre for Advanced Spatial Analysis. 1998 Jun 1. (CASA Working Paper Series).
Author
Bibtex
@techreport{1ed470b83b2f4ff38f4f1eb6bf7ca239,
title = "The Virtual Tate",
abstract = "New methods for simulating the form of buildings using virtual reality (VR) have suddenly made it possible to link ways in which people use buildings to their geometric layout. VR opens up many different approaches to architectural simulation ranging from agent-based modelling of movement within a building to representing a building as a multi-user world.We demonstrate some of these possibilities using the Tate Gallery on London's Millbank where we predict the impact of detailed changes on the configuration of rooms and the display of pictures.",
author = "Michael Batty and Ruth Dalton and Bill Hillier and Bin Jiang and Jake Desyllas and Chiron Mottram and Alan Penn and Andrew Hudson-Smith and Alasdair Turner",
year = "1998",
month = jun,
day = "1",
language = "English",
series = "CASA Working Paper Series",
publisher = "Centre for Advanced Spatial Analysis",
type = "WorkingPaper",
institution = "Centre for Advanced Spatial Analysis",
}
RIS
TY - UNPB
T1 - The Virtual Tate
AU - Batty, Michael
AU - Dalton, Ruth
AU - Hillier, Bill
AU - Jiang, Bin
AU - Desyllas, Jake
AU - Mottram, Chiron
AU - Penn, Alan
AU - Hudson-Smith, Andrew
AU - Turner, Alasdair
PY - 1998/6/1
Y1 - 1998/6/1
N2 - New methods for simulating the form of buildings using virtual reality (VR) have suddenly made it possible to link ways in which people use buildings to their geometric layout. VR opens up many different approaches to architectural simulation ranging from agent-based modelling of movement within a building to representing a building as a multi-user world.We demonstrate some of these possibilities using the Tate Gallery on London's Millbank where we predict the impact of detailed changes on the configuration of rooms and the display of pictures.
AB - New methods for simulating the form of buildings using virtual reality (VR) have suddenly made it possible to link ways in which people use buildings to their geometric layout. VR opens up many different approaches to architectural simulation ranging from agent-based modelling of movement within a building to representing a building as a multi-user world.We demonstrate some of these possibilities using the Tate Gallery on London's Millbank where we predict the impact of detailed changes on the configuration of rooms and the display of pictures.
M3 - Working paper
T3 - CASA Working Paper Series
BT - The Virtual Tate
PB - Centre for Advanced Spatial Analysis
ER -