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The Virtual Tate

Research output: Working paper

Published

Standard

The Virtual Tate. / Batty, Michael; Dalton, Ruth; Hillier, Bill et al.
Centre for Advanced Spatial Analysis, 1998. (CASA Working Paper Series; Vol. 5).

Research output: Working paper

Harvard

Batty, M, Dalton, R, Hillier, B, Jiang, B, Desyllas, J, Mottram, C, Penn, A, Hudson-Smith, A & Turner, A 1998 'The Virtual Tate' CASA Working Paper Series, vol. 5, Centre for Advanced Spatial Analysis.

APA

Batty, M., Dalton, R., Hillier, B., Jiang, B., Desyllas, J., Mottram, C., Penn, A., Hudson-Smith, A., & Turner, A. (1998). The Virtual Tate. (CASA Working Paper Series; Vol. 5). Centre for Advanced Spatial Analysis.

Vancouver

Batty M, Dalton R, Hillier B, Jiang B, Desyllas J, Mottram C et al. The Virtual Tate. Centre for Advanced Spatial Analysis. 1998 Jun 1. (CASA Working Paper Series).

Author

Batty, Michael ; Dalton, Ruth ; Hillier, Bill et al. / The Virtual Tate. Centre for Advanced Spatial Analysis, 1998. (CASA Working Paper Series).

Bibtex

@techreport{1ed470b83b2f4ff38f4f1eb6bf7ca239,
title = "The Virtual Tate",
abstract = "New methods for simulating the form of buildings using virtual reality (VR) have suddenly made it possible to link ways in which people use buildings to their geometric layout. VR opens up many different approaches to architectural simulation ranging from agent-based modelling of movement within a building to representing a building as a multi-user world.We demonstrate some of these possibilities using the Tate Gallery on London's Millbank where we predict the impact of detailed changes on the configuration of rooms and the display of pictures.",
author = "Michael Batty and Ruth Dalton and Bill Hillier and Bin Jiang and Jake Desyllas and Chiron Mottram and Alan Penn and Andrew Hudson-Smith and Alasdair Turner",
year = "1998",
month = jun,
day = "1",
language = "English",
series = "CASA Working Paper Series",
publisher = "Centre for Advanced Spatial Analysis",
type = "WorkingPaper",
institution = "Centre for Advanced Spatial Analysis",

}

RIS

TY - UNPB

T1 - The Virtual Tate

AU - Batty, Michael

AU - Dalton, Ruth

AU - Hillier, Bill

AU - Jiang, Bin

AU - Desyllas, Jake

AU - Mottram, Chiron

AU - Penn, Alan

AU - Hudson-Smith, Andrew

AU - Turner, Alasdair

PY - 1998/6/1

Y1 - 1998/6/1

N2 - New methods for simulating the form of buildings using virtual reality (VR) have suddenly made it possible to link ways in which people use buildings to their geometric layout. VR opens up many different approaches to architectural simulation ranging from agent-based modelling of movement within a building to representing a building as a multi-user world.We demonstrate some of these possibilities using the Tate Gallery on London's Millbank where we predict the impact of detailed changes on the configuration of rooms and the display of pictures.

AB - New methods for simulating the form of buildings using virtual reality (VR) have suddenly made it possible to link ways in which people use buildings to their geometric layout. VR opens up many different approaches to architectural simulation ranging from agent-based modelling of movement within a building to representing a building as a multi-user world.We demonstrate some of these possibilities using the Tate Gallery on London's Millbank where we predict the impact of detailed changes on the configuration of rooms and the display of pictures.

M3 - Working paper

T3 - CASA Working Paper Series

BT - The Virtual Tate

PB - Centre for Advanced Spatial Analysis

ER -