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The VoodooIO Gaming Kit: a real-time adaptable gaming controller

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The VoodooIO Gaming Kit: a real-time adaptable gaming controller. / Villar, Nicolas; Gilleade, Kiel; Ramduny-Ellis, Devina et al.
In: Computers in Entertainment (CIE), Vol. 5, No. 3, 07.2007.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Villar, N, Gilleade, K, Ramduny-Ellis, D & Gellersen, H 2007, 'The VoodooIO Gaming Kit: a real-time adaptable gaming controller', Computers in Entertainment (CIE), vol. 5, no. 3. https://doi.org/10.1145/1316511.1316518

APA

Villar, N., Gilleade, K., Ramduny-Ellis, D., & Gellersen, H. (2007). The VoodooIO Gaming Kit: a real-time adaptable gaming controller. Computers in Entertainment (CIE), 5(3). https://doi.org/10.1145/1316511.1316518

Vancouver

Villar N, Gilleade K, Ramduny-Ellis D, Gellersen H. The VoodooIO Gaming Kit: a real-time adaptable gaming controller. Computers in Entertainment (CIE). 2007 Jul;5(3). doi: 10.1145/1316511.1316518

Author

Villar, Nicolas ; Gilleade, Kiel ; Ramduny-Ellis, Devina et al. / The VoodooIO Gaming Kit : a real-time adaptable gaming controller. In: Computers in Entertainment (CIE). 2007 ; Vol. 5, No. 3.

Bibtex

@article{0470b9d011df4cfe942ddec7f81e4497,
title = "The VoodooIO Gaming Kit: a real-time adaptable gaming controller",
abstract = "Existing gaming controllers are limited in their end-user configurability. As a complement to current game control technology, we present the VoodooIO Gaming Kit, a real-time adaptable gaming controller. We introduce the concept of appropriable gaming devices, which allow players to define and actively reconfigure their gaming space, making it appropriate to their personal preference and gaming needs. The technology and its conceived usage are illustrated through its application to two commercially available computer games, as well as through the results of a formal user study.",
author = "Nicolas Villar and Kiel Gilleade and Devina Ramduny-Ellis and Hans Gellersen",
year = "2007",
month = jul,
doi = "10.1145/1316511.1316518",
language = "English",
volume = "5",
journal = "Computers in Entertainment (CIE)",
publisher = "Association for Computing Machinery (ACM)",
number = "3",

}

RIS

TY - JOUR

T1 - The VoodooIO Gaming Kit

T2 - a real-time adaptable gaming controller

AU - Villar, Nicolas

AU - Gilleade, Kiel

AU - Ramduny-Ellis, Devina

AU - Gellersen, Hans

PY - 2007/7

Y1 - 2007/7

N2 - Existing gaming controllers are limited in their end-user configurability. As a complement to current game control technology, we present the VoodooIO Gaming Kit, a real-time adaptable gaming controller. We introduce the concept of appropriable gaming devices, which allow players to define and actively reconfigure their gaming space, making it appropriate to their personal preference and gaming needs. The technology and its conceived usage are illustrated through its application to two commercially available computer games, as well as through the results of a formal user study.

AB - Existing gaming controllers are limited in their end-user configurability. As a complement to current game control technology, we present the VoodooIO Gaming Kit, a real-time adaptable gaming controller. We introduce the concept of appropriable gaming devices, which allow players to define and actively reconfigure their gaming space, making it appropriate to their personal preference and gaming needs. The technology and its conceived usage are illustrated through its application to two commercially available computer games, as well as through the results of a formal user study.

U2 - 10.1145/1316511.1316518

DO - 10.1145/1316511.1316518

M3 - Journal article

VL - 5

JO - Computers in Entertainment (CIE)

JF - Computers in Entertainment (CIE)

IS - 3

ER -