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  • TomGayler DocConsort

    Rights statement: © ACM, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ICMI 2017 Proceedings of the 19th ACM International Conference on Multimodal Interaction http://dx.doi.org/10.1145/3136755.3137030

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    Available under license: CC BY-NC: Creative Commons Attribution-NonCommercial 4.0 International License

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Towards edible interfaces: designing interactions with food

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published
Publication date13/11/2017
Host publicationICMI 2017 Proceedings of the 19th ACM International Conference on Multimodal Interaction
Place of PublicationNew York
PublisherACM
Pages623-627
Number of pages5
ISBN (electronic)9781450355438
<mark>Original language</mark>English
Event19th ACM International Conference on Multimodal Interaction - Glasgow, Glasgow, United Kingdom
Duration: 13/11/201717/11/2017
https://icmi.acm.org/2017/

Conference

Conference19th ACM International Conference on Multimodal Interaction
Abbreviated titleICMI 17
Country/TerritoryUnited Kingdom
CityGlasgow
Period13/11/1717/11/17
Internet address

Conference

Conference19th ACM International Conference on Multimodal Interaction
Abbreviated titleICMI 17
Country/TerritoryUnited Kingdom
CityGlasgow
Period13/11/1717/11/17
Internet address

Abstract

Food provides humans with some of the most universal and rich sensory experiences possible. For a long time technology was unable to recreate such experiences but now new innovations are changing that. Using the novel manufacturing technology of 3D printed food, I am developing ‘Edible Interfaces’. My research uses a user-centered research approach to focus on food as material for interactive experience in HCI. This will lead to development of Edible Interfaces that are built on the understanding and application of the experiential affordances of food. Designing with food allows the creation of forms of experience not possible through traditional interfaces. My studies so far have explored the perceptions of 3D printed food and potentials for food to advance affective computing. This knowledge is broadening on-going work in the field of multi-sensory HCI and delivering a new perspective on how we design for experience.

Bibliographic note

© ACM, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ICMI 2017 Proceedings of the 19th ACM International Conference on Multimodal Interaction http://dx.doi.org/10.1145/3136755.3137030