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Vicinity-based Replica Finding in Named Data Networking

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published
Publication date2/03/2020
Host publication2020 International Conference on Information Networking (ICOIN)
PublisherIEEE
Pages146-151
Number of pages6
ISBN (electronic)9781728141992
ISBN (print)9781728142005
<mark>Original language</mark>English

Abstract

In Named Data Networking (NDN) architectures, a content object is located according to the content's identifier and can be retrieved from all nodes that hold a replica of the content. The default forwarding strategy of NDN is to forward an Interest packet along the default path from the requester to the server to find a content object according to its name prefix. However, the best path may not be the default path, since content might also be located nearby. Hence, the default strategy could result in a sub-optimal delivery efficiency. To address this issue we introduce a vicinity-based replica finding scheme. This is based on the observation that content objects might be requested several times. Therefore, replicas can be often cached within a particular neighbourhood and thus it might be efficient to specifically look for them in order to improve the content delivery performance. Within this paper, we evaluate the optimal size of the vicinity within which content should be located (i.e. the distance between the requester and its neighbours that are considered within the content search). We also compare the proposed scheme with the default NDN forwarding strategy with respect to replica finding efficiency and network overhead. Using the proposed scheme, we demonstrate that the replica finding mechanism reduces the delivery time effectively with acceptable overhead costs.

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©2020 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.