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Final published version
Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
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TY - GEN
T1 - Virtual Reality-based holistic framework
T2 - VS-Games 2016
AU - Paraskevopoulos, Ioannis Theoklitos
AU - Tsekleves, Emmanouil
AU - Warland, Alyson
AU - Kilbride, Cherry
PY - 2016/9/7
Y1 - 2016/9/7
N2 - The research in-progress presented in this paper proposes a holistic VR-based framework for participatory design of Serious Games for motor rehabilitation. The proposed framework is devised in layers that facilitate the mapping of game mechanics to playful therapeutic exercise games. The framework proposed can be disease agnostic and applies to a wider range of service users, regardless of their condition and motor functional capacity. The pilot study design for evaluating the proposedsolution is also presented.
AB - The research in-progress presented in this paper proposes a holistic VR-based framework for participatory design of Serious Games for motor rehabilitation. The proposed framework is devised in layers that facilitate the mapping of game mechanics to playful therapeutic exercise games. The framework proposed can be disease agnostic and applies to a wider range of service users, regardless of their condition and motor functional capacity. The pilot study design for evaluating the proposedsolution is also presented.
U2 - 10.1109/VS-GAMES.2016.7590378
DO - 10.1109/VS-GAMES.2016.7590378
M3 - Conference contribution/Paper
SN - 9781509027231
T3 - Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
BT - Games and Virtual Worlds for Serious Applications (VS-Games), 2016 8th International Conference on
PB - IEEE
Y2 - 7 September 2016 through 9 September 2016
ER -