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What’s it like to be Alexa?: An exploration of Artificial Intelligence as a Material for Design

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What’s it like to be Alexa? An exploration of Artificial Intelligence as a Material for Design. / Pilling, Franziska; Coulton, Paul.
Proceedings of Design Research Society Conference 2020. 2020.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Pilling, F & Coulton, P 2020, What’s it like to be Alexa? An exploration of Artificial Intelligence as a Material for Design. in Proceedings of Design Research Society Conference 2020. The Design Research Society 2020 International Conference , Brisbane, Australia, 11/08/20.

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Bibtex

@inproceedings{71460aa5c1364885944e8e9e26718458,
title = "What{\textquoteright}s it like to be Alexa?: An exploration of Artificial Intelligence as a Material for Design",
abstract = "Technology is a material, though we don{\textquoteright}t often perceive it as something we can easily manipulate with sensuous knowledge. In particular, we don{\textquoteright}t consider digital algorithms within Artificial-Intelligence (AI) as a material we can design with as we generally lack the intimate knowledge a carpenter has of the grain of wood and the chisel in hand. Despite this lack of understanding, designers are contributing to the rapid implementation of AI in diverse areas, having a profound effect on the lives of millions. If designers lack a material knowledge of AI, how are they to adequately consider the desirability of its use? How do we pierce the veil of something that is perceived as intangible, where the interplay between materials and forces are obscured? In this paper, we present a design approach that utilises philosophical lenses to help designers adopt a material perspective of AI aiming towards a more considered use.",
keywords = "Artificial Intelligence, Object Orientated Ontology, materiality, Design",
author = "Franziska Pilling and Paul Coulton",
year = "2020",
month = aug,
day = "12",
language = "English",
booktitle = "Proceedings of Design Research Society Conference 2020",
note = "The Design Research Society 2020 International Conference : SYNERGY, DRS2020 ; Conference date: 11-08-2020 Through 14-08-2020",
url = "http://drs2020.org",

}

RIS

TY - GEN

T1 - What’s it like to be Alexa?

T2 - The Design Research Society 2020 International Conference

AU - Pilling, Franziska

AU - Coulton, Paul

PY - 2020/8/12

Y1 - 2020/8/12

N2 - Technology is a material, though we don’t often perceive it as something we can easily manipulate with sensuous knowledge. In particular, we don’t consider digital algorithms within Artificial-Intelligence (AI) as a material we can design with as we generally lack the intimate knowledge a carpenter has of the grain of wood and the chisel in hand. Despite this lack of understanding, designers are contributing to the rapid implementation of AI in diverse areas, having a profound effect on the lives of millions. If designers lack a material knowledge of AI, how are they to adequately consider the desirability of its use? How do we pierce the veil of something that is perceived as intangible, where the interplay between materials and forces are obscured? In this paper, we present a design approach that utilises philosophical lenses to help designers adopt a material perspective of AI aiming towards a more considered use.

AB - Technology is a material, though we don’t often perceive it as something we can easily manipulate with sensuous knowledge. In particular, we don’t consider digital algorithms within Artificial-Intelligence (AI) as a material we can design with as we generally lack the intimate knowledge a carpenter has of the grain of wood and the chisel in hand. Despite this lack of understanding, designers are contributing to the rapid implementation of AI in diverse areas, having a profound effect on the lives of millions. If designers lack a material knowledge of AI, how are they to adequately consider the desirability of its use? How do we pierce the veil of something that is perceived as intangible, where the interplay between materials and forces are obscured? In this paper, we present a design approach that utilises philosophical lenses to help designers adopt a material perspective of AI aiming towards a more considered use.

KW - Artificial Intelligence

KW - Object Orientated Ontology

KW - materiality

KW - Design

M3 - Conference contribution/Paper

BT - Proceedings of Design Research Society Conference 2020

Y2 - 11 August 2020 through 14 August 2020

ER -