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Seeding Things

Project: Research


Seeding Things is an ongoing research project to investigate relationships of care between humans, plants, AI and occasional insects and animals. The research takes place through a series of generative encounters, some of which are extended collaborations. At the centre of the research is a data set generated from a clay form embedded with grass seeds that has been growing since April 2020 and a Runway ML model based on hundreds of photographs of it taken over the months. At some point during summer 2020 a mouse started to investigate and I began feeding it, so the grass is now shaped by its movements. The resulting models inevitably have the easily recognised look of RunwayML. The two models (clay and ML) are linked parallel experiments with growing things that are ‘seeded’. I tend-to and shape both, and of course they both run on underlying principles that pre-exist my interventions. Authorship means different things in relation to the growth of grass, the RunwayML algorithm, and mouse hunger and habits. Research questions: Is it useful to think of working with ML as a series of generative encounters in which authorship follows metaphors of seeding and tending. Does tending to the needs of living systems and Machinic systems generate care-ful orientation to the complex relationships between caring, controlling and being controlled by. The research is influenced by ideas of environmental and human justice from fiction (Jemisin 2015-17, VanderMeer 2014), an entangled understanding of more-than-human relationships from social sciences (Tsing 2015, Haraway 1991 & 2016, Barad 2007), and of environmental and microbial care (Puig de la Bellacasa 2017). This complex ecology of ‘contaminated diversity’ (Tsing 2015) produces sublime encounters that threaten and enthral. Serres parasites and George Marcus’s para-sites have stayed with me from Para-Site-Seeing and are both useful in thinking about the potential inequalities of productive encounters. I’ve also been thinking about Anna Tsing’s concept of ‘contaminated diversity’, in which the polyphony of human-environment interactions often involves uncomfortable histories that are part of the present. The needs of the grass (which is undercover and therefore dependent on my watering), the mouse which would survive without my feeding but possibly has an easier time finding food that I leave, and the ML software which is entangled with histories and potential uses of AI allow me to think about care in different ways. I am sometimes surprised by what happens in all three forms of life, they are generative encounters. For me thinking about the differences in ‘life’ and authorship is a way to follow some of the principles in the AI Manifesto, to be aware of the work behind the algorithms, and to explore some of the dependencies of different kinds of lives. I’m also intruiged by the sense of temporality in the RunwayML videos that are both speeded up, but drag in a way that echoes my experience of Covid lockdowns.

Layperson's description

Seeding Things is an ongoing work made through incremental collaborations in a greenhouse and machine learning software. A landscape emerges from a glacier and grass begins to grow, only to recede back under the ice. Through freeze and thaw, it slowly gives way to a densely matted greenness that is grass-like, but also not. The work continues to grow in a generative conversation between plants, AI, and the artist. It draws a parallel between the actions of biological growth and machine learning, both seeded and tended by human input.
Short titleSeeding Things
Effective start/end date1/04/20 → …


  • Seeding Things No.3

    Activity: Participating in or organising an event typesParticipation in workshop, seminar, course

  • ArtHouses: Revisit

    Activity: Participating in or organising an event typesFestival/Exhibition/Concert

  • As Geocreatures

    Activity: Participating in or organising an event typesFestival/Exhibition/Concert

Research outputs