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Results for Three-dimensional displays

Publications & Outputs

  1. H2E: Hand, Head, Eye a Multimodal Cascade of Natural Inputs

    Patel, K., Phadnis, V., Gonzalez, E. J., Gellersen, H., Pfeuffer, K. & Gonzalez-Franco, M., 24/04/2025, 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, p. 84-89 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Towards the Fusion of Gaze and Micro-Gestures

    Taylor, K., Wang, H., Weidner, F. & Gellersen, H., 24/04/2025, 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, p. 1474-1475 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Cone&Bubble: Evaluating Combinations of Gaze, Head and Hand Pointing for Target Selection in Dense 3D Environments

    Sidenmark, L., Sun, Z. & Gellersen, H., 29/05/2024, 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, p. 642-649 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Unveiling Variations: A Comparative Study of VR Headsets Regarding Eye Tracking Volume, Gaze Accuracy, and Precision

    Hou, B. J., Abdrabou, Y., Weidner, F. & Gellersen, H., 29/05/2024, 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, p. 650-655 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-mounted Displays

    Sidenmark, L., Prummer, F., Newn, J. & Gellersen, H., 30/11/2023, In: IEEE Transactions on Visualization and Computer Graphics. 29, 11, p. 4740 - 4750 11 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review