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Publications & Outputs

  1. Using Serious Games to Establish a Dialogue Between Designers and Citizens in Participatory Design: The Architectural Portal of People’s Narratives

    Di Mascio, D. & Dalton, R., 4/03/2017, Serious Games and Edutainment Applications. Ma, M. & Oikonomou, A. (eds.). Germany: Springer, Vol. II. p. 433-454 22 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  2. Automatic agent generation for IoT-based smart house simulator

    Lee, W., Cho, S., Chu, P., Vu, H., Helal, S., Song, W., Jeong, Y-S. & Cho, K., 12/10/2016, In: Neurocomputing. 209, p. 14-24 11 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. A typology of course of motion in simulated environments based on Bézier curve analysis

    Sas, C. & Schmidt, N., 10/2007, In: Knowledge and Information Systems . 13, 2, p. 173-196 24 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review