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Results for virtual reality

Publications & Outputs

  1. Dynamics of Eye Dominance Behavior in Virtual Reality

    Prummer, F., Sidenmark, L. & Gellersen, H., 28/02/2024, In: Journal of Eye Movement Research. 17, 3, 11 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  2. Bystander Affiliation Influences Intervention Behavior: A Virtual Reality Study

    Rovira, A., Southern, R., Swapp, D., Campbell, C., Zhang, J. J., Levine, M. & Slater, M., 25/08/2021, In: SAGE Open. 11, 3, 13 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. MOOC design principles: topic modelling-PyLDAvis visualization & summarisation of learners' engagement

    Onah, D. & Pang, E., 6/07/2021, EDULEARN21 Proceedings. IATED, 282. (EDULEARN Proceedings).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. ‘You wouldn’t get that from watching TV!’: Exploring audience responses to virtual reality non-fiction in the home

    Green, D. P., Rose, M., Bevan, C., Farmer, H., Cater, K. & Fraser, D. S., 30/06/2021, In: Convergence: The International Journal of Research into New Media Technologies. 27, 3, p. 805-829 25 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  5. Who (and where) is credible? Using virtual reality to examine credibility and bias of perceived race/ethnicity in urban/suburban environments

    Marino, M. I., Bilge, N., Gutsche Jr, R. & Holt, L., 1/07/2020, In: Howard Journal of Communications. 31, 3, p. 297-315 19 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  6. Influence of Perceptual-Motor Calibration on the Perception of Geographical Slope

    Linkenauger, S. A. & Readman, M., 1/06/2020, In: Perception. 49, 6, p. 688-692 5 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  7. Get a Grip: Evaluating Grip Gestures for VR Input Using a Lightweight Pen

    Li, N., Han, T., Tian, F., Huang, J., Sun, M., Irani, P. & Alexander, J., 25/04/2020, Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York, NY, USA: Association for Computing Machinery (ACM), p. 1–13 13 p. 569. (CHI ’20).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. The feasibility, acceptability and preliminary efficacy of a low-cost, virtual-reality based, upper-limb stroke rehabilitation device: a mixed methods study

    Warland, A., Paraskevopoulos, I., Tsekleves, E., Ryan, J., Nowicky, A., Griscti, J., Levings, H. & Kilbride, C., 1/07/2019, In: Disability and Rehabilitation. 41, 18, p. 2119-2134 16 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  9. Resolving Target Ambiguity in 3D Gaze Interaction through VOR Depth Estimation

    Mardanbegi, D., Langlotz, T. & Gellersen, H.-W. G., 4/05/2019, Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, 12 p. 612

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Prediction of navigation by visual aesthetics when presented with binary choices

    Croucher, C., Molnar, A., Powell, V. & Powell, W., 1/08/2017, 2017 International Conference on Virtual Rehabilitation (ICVR). IEEE, 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Sensing atoms and bits

    Coulton, P., 26/01/2017, Sensory arts and design. Heywood, I. (ed.). London: Bloomsbury, 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

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