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CeMoRe - Centre for Mobilities Research

  1. Published

    Estimating scale using depth from focus for mobile augmented reality.

    Čopič Pucihar, K. & Coulton, P., 06/2011, Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems . ACM, p. 1-6 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 27/08/2013, Proceedings of Mobile HCI 2013. ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Enhanced virtual transparency in handheld AR: digital magnifying glass

    Čopič Pucihar, K. & Coulton, P., 27/08/2013, Proceedings of Mobile HCI 2013. ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 9/12/2013, ICMI '13 Proceedings of the 15th ACM on International conference on multimodal interaction. New York: ACM, p. 381-388 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    The use of surrounding visual context in handheld AR: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 28/04/2014, CHI '14 Proceedings of the 32nd annual ACM conference on Human factors in computing systems. New York: ACM, p. 197-206 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Utilizing contact-view as an augmented reality authoring method for printed document annotation

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 299-300 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Contact-view: a magic-lens paradigm designed to solve the dual-view problem

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 297-298 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Exploring the evolution of mobile augmented reality for future entertainment systems

    Čopič Pucihar, K. & Coulton, P., 12/2014, In: Computers in Entertainment (CIE). 11, 2, 16 p., 1.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  9. Published

    Playing with the artworks: engaging with art through an augmented reality game

    Čopič Pucihar, K., Kljun, M. & Coulton, P., 9/05/2016, CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 1842-1848 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Utilizing sensor fusion in markerless mobile augmented reality

    Čopič Pucihar, K., Coulton, P. & Hutchinson, D., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games.

    Coulton, P., Bamford, W., Cheverst, K. & Rashid, O., 05/2008, In: International Journal of Computer Games Technology. 2008, p. 1-5 5 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  12. Published

    Exploiting the Phone Hardware.

    Coulton, P. & Chehimi, F., 02/2008, Games on the Symbian OS. Stitchbury, J. (ed.). Wiley and Symbian Press, p. 175-216 42 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  13. Published

    Mobile social gaming

    Coulton, P., Čopič Pucihar, K. & Bamford, W., 11/2008. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  14. Published

    S60 Programming: A Tutorial Guide.

    Coulton, P., Edwards, R. & Clemson, H., 02/2007, Wiley and Symbian Press. 328 p.

    Research output: Book/Report/ProceedingsBook

  15. Published

    Running with the PAC.

    Coulton, P., Rashid, O., Bamford, W. & Edwards, R., 06/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  16. Published

    Creating Entertainment Applications for Cellular Phones.

    Coulton, P., Rashid, O., Edwards, R. & Thompson, R., 07/2005, In: Computers in Entertainment (CIE). 3, 3, p. 1-12 12 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  17. Published

    RFID and NFC on Mobile Phones.

    Coulton, P., Rashid, O. & Edwards, R., 03/2008, RFID Handbook: Applications, Technology, Security and Privacy. Ahson, S. & Ilyas, M. (eds.). CRC Press, p. 375-391 17 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  18. Published

    Mobile Games: Challenges and Opportunities.

    Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson, P. & Rashid, O., 06/2007, Advances in Computers. Zelkowitz, M. (ed.). Academic Press, Vol. 69. p. 191-242 52 p. (Advances In Computers ).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  19. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  20. Published

    Mobslinger: Creating Urban Outlaws.

    Coulton, P., Clemson, H. & Edwards, R., 09/2006. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Posterpeer-review

  21. Published

    ‘Getting it up’ with mobile virtual graffiti

    Coulton, P., Rashid, O. & Garner, P., 09/2006. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Posterpeer-review

  22. Published

    Mud, Mobiles and a Large Interactive Display.

    Coulton, P., Bamford, W. & Edwards, R., 12/2008. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  23. Published

    Mobile Kinetic and Physiological Interaction for Persuasive Health

    Coulton, P. & Garcia Wylie, C., 2010, In: International Journal of Ubiquitous Computing (IJUC). 1, 1, p. 29-34 6 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  24. Published

    Experimenting Through Mobile ‘Apps’ and ‘App Stores’

    Coulton, P. & Bamford, W., 10/2011, In: International Journal of Mobile Human Computer Interaction. 3, 4, p. 55-70 16 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  25. Published

    Harnessing player creativity to broaden the appeal of location based games.

    Coulton, P., Lund, K. & Wilson, A., 09/2010, BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, p. 143-150 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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