“Case By Case”: Investigating the Use of a VR-Based Allegorical Serious Game for Consent Education
Aindow, A. M., Baines, A., Mccaffery, T., O’Neill, S., Salido, F. R. M., Collyer-Hoar, G., Limbert, G., Rubegni, E. & Karnik, A., 6/09/2024, In: Virtual Worlds. 3, 3, p. 354-367 14 p.HoberUI: An Exploration of Kinematic Structures as Interactive Input Devices
Razevicius, G., Roudaut, A. & Karnik, A., 13/02/2024, In: Multimodal Technologies and Interaction. 8, 2, 13.Investigating the emergence of strategy in VR based reflective tasks
Sims, R. & Karnik, A., 5/07/2023, Blackpool and The Fylde College Scholarship Review 2023, p. 38-49 12 p.FoodChoices(Q): Exploring the design of a serious game proxy for Likert-style survey questionnaires
Rogoda, K., Daniszewski, P., Florowski, K., Mathur, R., Amouzgar, K., Mackenzie, J., Sauvé, K. & Karnik, A., 29/10/2022, In: Proceedings of the ACM on Human-Computer Interaction. 6, CHIPLAY, p. 1-15 15 p., 236.Step Into My Mind Palace: Exploration of a Collaborative Paragogy Tool in VR
Sims, R., Chang, B., Bennett, V., Krishnan, A., Aboubakar, A., Coman, G., Bahrami, A., Huang, Z., Clarke, C. & Karnik, A., 11/07/2022, Proceedings of 2022 8th International Conference of the Immersive Learning Research Network, iLRN 2022. Dengel, A., Bourguet, M.-L., Pedrosa, D., Hutson, J., Erenli, K., Economou, D., Pena-Rios, A. & Richter, J. (eds.). IEEE, p. 427-434 8 p. (2022 8th International Conference of the Immersive Learning Research Network (iLRN)).Opportunities and Challenges for VR-mediated Educational Resources: An Educators' Perspective
Sims, R. & Karnik, A., 6/07/2022, EDULEARN22 Proceedings. Palma, Spain: IATED, p. 8810-8819 10 p. (14th International Conference on Education and New Learning Technologies).Point of Contact: Investigating change in perception through a serious game for COVID-19 preventive measures
Hill, J., Corke, E., Salawu, M., Cotterell, E., Russell, M., Gibbons, J., Mu, T. & Karnik, A., 30/09/2021, In: Proceedings of the ACM on Human-Computer Interaction. 5, CHI PLAY, 19 p., 274.Logibot: Investigating Engagement and Development of Computational Thinking Through Virtual Reality
Sims, R., Rutherford, N., Sukumaran, P., Yotov, N., Karnik, A. & Smith, T., 28/06/2021, 2021 7th International Conference of the Immersive Learning Research Network (iLRN). IEEE, 5 p. (2021 7th International Conference of the Immersive Learning Research Network (iLRN) ).VERITAS: Mind-mapping in Virtual Reality
Sims, R. & Karnik, A., 28/06/2021, 2021 7th International Conference of the Immersive Learning Research Network (iLRN). IEEE, 8 p. (2021 7th International Conference of the Immersive Learning Research Network (iLRN) ).FingerSlide: Investigating Passive Haptic Sliding As A Tacton Channel
Karnik, A. A., Alexander, J. M., Yap, K. M., Wong, H. J. & Dembo, P., 29/11/2018, 2018 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) (HAVE 2018). IEEE, 6 p.An empirical study of haptic-audio based online shopping system for the blind
Wong, E. J., Yap, K. M., Alexander, J. & Karnik, A., 16/11/2018, Haptic Interaction - Science, Engineering and Design. Hasegawa, S., Konyo, M., Kyung, K.-U., Nojima, T. & Kajimoto, H. (eds.). Springer-Verlag, p. 419-424 6 p. (Lecture Notes in Electrical Engineering; vol. 432).Collaborating around digital tabletops: children’s physical strategies from the UK, India and Finland
Jamil, I., Montero, C. S., Perry, M., O'Hara, K., Karnik, A. A., Pihlainen, K., Marshall, M. T., Jha, S., Gupta, S. & Subramanian, S., 1/05/2017, In: ACM Transactions on Computer-Human Interaction (TOCHI). 24, 3, p. 23:1-23:30 30 p., 23.Cubimorph: designing modular interactive devices
Roudaut, A., Krusteva, D., Karnik, A. A., McCoy, M., Ramani, K. & Subramanian, S., 19/05/2016, 2016 IEEE International Conference on Robotics and Automation (ICRA). IEEE, p. 3339-3345 7 p.Exploring interactions with physically dynamic bar charts
Taher, F., Hardy, J., Karnik, A., Weichel, C., Jansen, Y., Hornbaek, K. & Alexander, J., 18/04/2015, CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. New York: ACM, p. 3237-3246 10 p.Exploring the challenges of making data physical
Alexander, J., Jansen, Y., Hornbæk, K., Kildal, J. & Karnik, A., 18/04/2015, CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems. New York : Association for Computing Machinery (ACM), p. 2417-2420 4 p.Connected tools in digital design
Weichel, C., Alexander, J., Karnik, A. & Gellersen, H., 1/04/2015, In: IEEE Pervasive Computing. 14, 2, p. 18-21 4 p.Opportunities and challenges for data physicalization
Jansen, Y., Dragicevic, P., Isenberg, P., Alexander, J., Karnik, A., Kildal, J., Subramanian, S. & Hornbaek, K., 04/2015, CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. New York: ACM, p. 3227-3236 10 p.SPATA: Spatio-tangible tools for fabrication-aware design
Weichel, C., Alexander, J., Karnik, A. & Gellersen, H., 2015, TEI '15 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM, p. 189-196 8 p.Portallax: bringing 3D displays capabilities to handhelds
Martinez Plasencia, D., Karnik, A., Martinez Muñoz, J. & Subramanian, S., 10/2014, MobileHCI '14 Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services. New York: ACM, p. 145-154 10 p.Through the combining glass
Martinez Plasencia, D., Berthaut, F., Karnik, A. & Subramanian, S., 10/2014, UIST '14 Proceedings of the 27th annual ACM symposium on User interface software and technology. New York: ACM, p. 341-350 10 p.SensaBubble: a chrono-sensory mid-air display of sight and smell
Seah, S. A., Martinez Plasencia, D., Bennett, P. D., Karnik, A., Otrocol, V. S., Knibbe, J., Cockburn, A. & Subramanian, S., 04/2014, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: ACM, p. 2863-2872 10 p. (CHI '14).Comparison of user performance in mixed 2D-3D multi-display environments
Karnik, A., Grossman, T. & Subramanian, S., 09/2013, Human-Computer Interaction INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part I. Kotzé, P., Marsden, G., Lindgaard, G., Wesson, J. & Winckler, M. (eds.). Berlin: Springer, p. 260-277 18 p. (Lecture Notes in Computer Science; vol. 8117).Dynamic spatial positioning: physical collaboration around interactive table by children in India
Jamil, I., O'Hara, K., Perry, M., Karnik, A., Marshall, M., Jha, S., Gupta, S. & Subramanian, S., 09/2013, Human-Computer Interaction INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part IV. Kotzé, P., Marsden, G., Lindgaard, G., Wesson, J. & Winckler, M. (eds.). Berlin: Springer, p. 141-158 18 p. (Lecture Notes in Computer Science; vol. 8120).SDM-assist software to design site-directed mutagenesis primers introducing "silent" restriction sites
Karnik, A., Karnik, R. & Grefen, C., 03/2013, In: BMC Bioinformatics. 14, 9 p., 105.Morphees: toward high "shape resolution" in self-actuated flexible mobile devices
Roudaut, A., Karnik, A., Löchtefeld, M. & Subramanian, S., 2013, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '13). New York, NY, USA: ACM, p. 593-602 10 p.Group interaction on interactive multi-touch tables by children in India
Jamil, I., Perry, M., O'Hara, K., Karnik, A., Marshall, M. T., Jha, S., Gupta, S. & Subramanian, S., 2012, IDC '12 Proceedings of the 11th International Conference on Interaction Design and Children. New York, NY, USA: ACM, p. 224-227 4 p.MUSTARD: a multi user see through AR display
Karnik, A., Mayol-Cuevas, W. & Subramanian, S., 2012, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '12). New York, NY, USA: ACM, p. 2541-2550 10 p.PiVOT: personalized view-overlays for tabletops
Karnik, A., Martinez Plasencia, D., Mayol-Cuevas, W. & Subramanian, S., 2012, UIST '12 Proceedings of the 25th annual ACM symposium on User interface software and technology. New York, NY, USA: ACM, p. 271-280 10 p.MUST-D: multi-user see through display
Karnik, A., Mayol-Cuevas, W. & Subramanian, S., 10/2011, UIST '11 Adjunct Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology. New York, NY, USA: ACM, p. 77-78 2 p.Kick: investigating the use of kick gestures for mobile interactions
Han, T., Alexander, J., Karnik, A., Irani, P. & Subramanian, S., 2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York, NY, USA: ACM, p. 29-32 4 p.The effects of interaction techniques on talk patterns in collaborative peer learning around interactive tables
Jamil, I., O'Hara, K., Perry, M., Karnik, A. & Subramanian, S., 2011, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems CHI '11. New York, NY, USA: ACM, p. 3043-3052 10 p.VORTEX: design and implementation of an interactive volumetric display
Karnik, A., Henderson, A., Dean, A., Pang, H., Campbell, T., Sakurai, S., Herrmann, G., Izadi, S., Kitamura, Y. & Subramanian, S., 2011, CHI EA '11 CHI '11 Extended Abstracts on Human Factors in Computing Systems. New York, NY, USA: ACM, p. 2017-2022 6 p.