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Dr Argenis Ramirez Gomez

Former Research Student

  1. Published

    Moving out from the focus: Exploring gaze interaction design in games

    Ramirez Gomez, A., 2021, Lancaster University. 221 p.

    Research output: ThesisDoctoral Thesis

  2. Published

    Smooth-i: smart re-calibration using smooth pursuit eye movements

    Ramirez Gomez, A. & Gellersen, H., 14/06/2018, ETRA '18 Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications. ACM, 5 p. 10

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    SuperVision: Playing with Gaze Aversion and Peripheral Vision

    Ramirez Gomez, A. & Gellersen, H., 4/05/2019, CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. New York: ACM, 12 p. 473

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Towards Designing Diegetic Gaze in Games: The Use of Gaze Roles and Metaphors

    Ramirez Gomez, A. & Lankes, M., 21/09/2019, In: Multimodal Technologies and Interaction. 3, 4, 19 p., 65.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  5. Published

    ubiGaze: ubiquitous augmented reality messaging using gaze gestures

    Bace, M., Leppanen, T., Gil de Gomez, D. & Ramirez Gomez, A., 5/12/2016, SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications. New York: ACM, 5 p. 11

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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