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Dr Dan Burnett

Formerly at Lancaster University

  1. 2011
  2. Published

    Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality

    Burnett, D. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  3. 2012
  4. Published

    Providing both physical and perceived affordances using physical games pieces on touch based tablets

    Burnett, D., Coulton, P. & Lewis, A., 21/07/2012, IE '12 Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System. New York: ACM Press, 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    "CheckinDJ" using check-ins to crowdsource music preferences

    Burnett, D., Lochrie, M. & Coulton, P., 3/10/2012, MindTrek '12 Proceeding of the 16th International Academic MindTrek Conference. New York: ACM, p. 51-54 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. 2013
  7. Published

    Using NFC Check-ins to Crowd curate Music Preferences

    Lochrie, M., Burnett, D. & Coulton, P., 5/02/2013, Proceedings of 5th International Workshop on Near Field Communication. 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Scarecrows, robots and time machines

    Coulton, P., Race, N. & Burnett, D., 4/11/2013. 2 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  9. 2014
  10. Published

    Designing Mobile Augmented Reality interfaces for locative games and playful experiences

    Burnett, D., Coulton, P., Murphy, E. & Race, N., 6/08/2014, Proceedings of Digital Games Research Conference 2014. Digital Games Research Association - DiGRA, 11 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    Designing data driven persuasive games to address wicked problems such as climate change

    Coulton, P., Jacobs, R., Burnett, D., Gradinar, A., Watkins, M. & Howarth, C., 6/11/2014, AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services. New York: ACM, p. 185-191 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  12. Published

    From the board to the streets: a case study of Local Property Trader

    Gazzard, A., Lochrie, M., Gradinar, A., Coulton, P., Burnett, D. & Kershaw, D., 11/11/2014, In: ToDIGRA. 1, 3, 30 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  13. Published

    Game design in an Internet of Things

    Coulton, P., Burnett, D., Gradinar, A., Gullick, D. & Murphy, E., 11/11/2014, In: ToDIGRA. 1, 3, p. 0-0 28 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  14. 2015
  15. Published

    Perceptive media: adaptive storytelling for digital broadcast

    Gradinar, A., Burnett, D., Coulton, P., Forrester, I., Watkins, M., Scutt, T. & Murphy, E., 14/09/2015, Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Cham: Springer, p. 586-589 4 p. (Lecture Notes in Computer Science; vol. 9299).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  16. Published

    Physical playlist: bringing back the mix-tape

    Burnett, D., Gradinar, A., Porter, J., Stead, M., Coulton, P. & Forrester, I., 14/09/2015, Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Cham: Springer, p. 72-78 7 p. (Lecture Notes in Computer Science; vol. 9299).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  17. 2016
  18. Published

    Games as speculative design: allowing players to consider alternate presents and plausible futures

    Coulton, P., Burnett, D. & Gradinar, A. I., 1/06/2016, Proceedings of Design Research Society Conference 2016. Lloyd, P. & Bohemia, E. (eds.). Design Research Society, p. 1609-1626 18 p. (Proceedings of DRS 2016; vol. 4).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  19. Published

    Visual abstraction for games on large public displays

    Gullick, D., Burnett, D. & Coulton, P., 28/06/2016, Proceedings of 8th International Conference on Intelligent Technologies for Interactive Entertainment. Springer, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  20. 2017
  21. Published

    Designing digital and physical interactions for the Digital Public Space

    Burnett, D. J., 2017, Lancaster University. 189 p.

    Research output: ThesisDoctoral Thesis

  22. Published

    Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services.

    Burnett, D. J. & Coulton, P., 12/04/2017, Proceedings of EAD 2017. 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  23. Published

    Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services

    Burnett, D. J. & Coulton, P., 6/09/2017, In: The Design Journal. 20, Suppl. 1, p. S3620-S3629 10 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  24. 2019
  25. Published

    Chatty factories: A vision for the future of product design and manufacture with IoT

    Burnap, P., Branson, D., Murray-Rust, D., Preston, J., Richards, D., Burnett, D., Edwards, N., Firth, R., Gorkovenko, K., Khanesar, M. A., Lakoju, M., Smith, T. & Thorp, J., 1/05/2019, Living in the Internet of Things (IOT 2019). CP756 ed. Institution of Engineering and Technology, 6 p. (IET Conference Publications; vol. 2019, no. CP756).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  26. Published

    Digital Twins as a Resource for Design Research

    Burnett, D., Thorp, J., Richards, D., Gorkovenko, K. & Murray-Rust, D., 12/06/2019, PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays. New York: ACM, 2 p. 37

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  27. Published

    Supporting Real-Time Contextual Inquiry through Sensor Data

    Gorkovenko, K., Murray-Rust, D., Burnett, D., Thorp, J. & Richards, D., 9/11/2019.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  28. Published

    Entangled ethnography: Towards a collective future understanding

    Murray-Rust, D., Gorkovenko, K., Burnett, D. & Richards, D., 19/11/2019, HTTF 2019: Proceedings of the Halfway to the Future Symposium 2019. p. 1-10 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  29. 2020
  30. Published

    Exploring the future of data-driven product design

    Gorkovenko, K., Burnett, D., Thorp, J., Richards, D. & Murray-Rust, D., 1/04/2020, CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York: ACM, p. 1-14 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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