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Gail Collyer-Hoar

Research student

  1. 2024
  2. Published

    “Case By Case”: Investigating the Use of a VR-Based Allegorical Serious Game for Consent Education

    Aindow, A. M., Baines, A., Mccaffery, T., O’Neill, S., Salido, F. R. M., Collyer-Hoar, G., Limbert, G., Rubegni, E. & Karnik, A., 6/09/2024, In: Virtual Worlds. 3, 3, p. 354-367 14 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. Published

    "It's kind of weird talking to a sphere": Exploring Children's Hopes and Fears on Social Robot Morphology Using Speculative Research Methods

    Collyer-Hoar, G., Rubegni, E., Yip, J. & Malinverni, L., 1/07/2024, DIS '24: Proceedings of the 2024 ACM Designing Interactive Systems Conference. New York: ACM, p. 276-288 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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