Home > Research > Researchers > Professor Paul Coulton > Publications

Professor Paul Coulton

Professor of Speculative and Game Design

  1. E-pub ahead of print

    Productive Oscillation as a strategy for doing more-than-human design research

    Lindley, J., Benjamin, J. J., Green, D. P., McGarry, G., Pilling, F., Dudek, L., Crabtree, A. & Coulton, P., 10/11/2023, (E-pub ahead of print) In: Human-Computer Interaction. 26 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  2. Published

    Participatory Game Design to Engage a Digitally Excluded Community

    Lochrie, M. I., Coulton, P. & Wilson, A., 09/2011, 5th DiGRA : Think Design Play. 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Tweeting with the telly on! Mobile Phones as Second Screen for TV

    Lochrie, M. & Coulton, P., 14/01/2012, IEEE Consumer Communications and Networking Conference (CCNC), 2012. IEEE, p. 729-731 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Community generated location based gaming.

    Lochrie, M., Lund, K. & Coulton, P., 9/09/2010, BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, p. 1-4 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Rest In pixels

    Lochrie, M. I. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 197-200 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Mobile phones as second screen for TV, enabling inter-audience interaction

    Lochrie, M. & Coulton, P., 2011, Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM Press, 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Sharing the viewing experience through Second Screens

    Lochrie, M. & Coulton, P., 6/06/2012, Proceedings of EuroITV 2012 10th European Interactive TV Conference. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    The Role of Smartphones in Mass Participation TV

    Lochrie, M. & Coulton, P., 06/2012, Proceedings of EuroITV 2012 10th European Interactive TV Conference. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Creating a playful experience to encourage participation in the meta-narrative of conference discussions

    Lochrie, M. & Coulton, P., 3/10/2012, MindTrek '12 Proceeding of the 16th International Academic MindTrek Conference. New York: ACM, p. 263-266 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Using NFC Check-ins to Crowd curate Music Preferences

    Lochrie, M., Burnett, D. & Coulton, P., 5/02/2013, Proceedings of 5th International Workshop on Near Field Communication. 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Back to top