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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Participation inequality in mobile location games

    Lund, K., Coulton, P. & Wilson, A., 10/11/2011, ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM, 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Free All Monsters! a context-aware location based game

    Lund, K. J., Coulton, P. & Wilson, A., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, p. 675-678 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Designing Scalable Location Based Games that Encourage Emergent Behavior: Special issue on Ambient and Social Media Business and Application (Part I)

    Lund, K., Lochrie, M. & Coulton, P., 2012, In: International Journal of Ambient Computing and Intelligence. 4, 4, p. 1-20 20 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  4. Published

    Revealing the participation inequality in mobile location based games

    Lund, K., Coulton, P. & Wilson, A., 12/2014, In: Computers in Entertainment (CIE). 11, 3, 13 p., 1.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  5. Published

    Participatory Game Design to Engage a Digitally Excluded Community

    Lochrie, M. I., Coulton, P. & Wilson, A., 09/2011, 5th DiGRA : Think Design Play. 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Tweeting with the telly on! Mobile Phones as Second Screen for TV

    Lochrie, M. & Coulton, P., 14/01/2012, IEEE Consumer Communications and Networking Conference (CCNC), 2012. IEEE, p. 729-731 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Community generated location based gaming.

    Lochrie, M., Lund, K. & Coulton, P., 9/09/2010, BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, p. 1-4 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Rest In pixels

    Lochrie, M. I. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 197-200 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Mobile phones as second screen for TV, enabling inter-audience interaction

    Lochrie, M. & Coulton, P., 2011, Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM Press, 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Sharing the viewing experience through Second Screens

    Lochrie, M. & Coulton, P., 6/06/2012, Proceedings of EuroITV 2012 10th European Interactive TV Conference. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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