Home > Research > Researchers > Professor Paul Coulton > Publications

Professor Paul Coulton

Professor of Speculative and Game Design

  1. 2010
  2. Published

    Dissemination of learning services using RSS for m-learning

    Crane, L., Benachour, P. & Coulton, P., 19/03/2010, IADIS International Conference Mobile Learning 2010. IADIS, p. 269-273 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Non Contact Cable Testing

    Peyton, A., Coulton, P., Mackin, R. & John, K., 27/04/2010, Patent No. US7705606

    Research output: Patent

  4. Published

    Free All Monsters

    Wilson, A. & Coulton, P., 29/08/2010, ISEA 2010 Ruhr 16th International Symposium on Electronic Art. Funke, J., Riekeles, S. & Broeckmann, A. (eds.). Berlin: Revolver Publishing, p. 397-398 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Harnessing player creativity to broaden the appeal of location based games.

    Coulton, P., Lund, K. & Wilson, A., 09/2010, BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, p. 143-150 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Community generated location based gaming.

    Lochrie, M., Lund, K. & Coulton, P., 9/09/2010, BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, p. 1-4 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Enabling emergent behaviour in location based games.

    Lund, K., Lochrie, M. & Coulton, P., 6/10/2010, MindTrek '10 Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 78-85 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. 2011
  9. Published

    Mobile phones as second screen for TV, enabling inter-audience interaction

    Lochrie, M. & Coulton, P., 2011, Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM Press, 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Mobile, experimental, public

    Buscher, M., Coulton, P., Hemment, D. & Mogensen, P. H., 2011, Mobile methods. Buscher, M., Urry, J. & Witchger, K. (eds.). London: Routledge, p. 119-136 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  11. Published

    NFC Mobile Parlor Games Enabling Direct Player to Player Interaction

    Nandwani, A., Coulton, P. & Edwards, R., 02/2011, Near Field Communication (NFC), 2011 3rd International Workshop on. IEEE Computer Society, p. 21-25 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  12. Published

    Talk, technologies and teenagers : understanding the school journey using the mixed-methods approach.

    Walker, M., Whyatt, J. D., Pooley, C. G., Davies, G., Coulton, P. & Bamford, W., 02/2011, Researching Young People. Coffey, A. & Hall, T. (eds.). London: Sage, Vol. 1. p. 141-161 21 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  13. Published

    Virtual learning environments for mobile learning: constrained by infrastructural and social boundaries?

    Crane, L., Benachour, P. & Coulton, P., 02/2011, In: ITALICS. 10, 1, p. 12-21 10 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  14. Published

    Gamification: The Rhetoric Wars

    Walz, S. & Coulton, P., 03/2011

    Research output: Exhibits, objects and web-based outputsArtefact

  15. Published

    Estimating scale using depth from focus for mobile augmented reality.

    Čopič Pucihar, K. & Coulton, P., 06/2011, Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems . ACM, p. 1-6 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  16. Published

    Free All Monsters! a context-aware location based game

    Lund, K. J., Coulton, P. & Wilson, A., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, p. 675-678 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  17. Published

    Towards Collaboratively Mapped Multi-View Mobile Augmented Reality

    Čopič Pucihar, K. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  18. Published

    Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality

    Burnett, D. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  19. Published

    Utilizing sensor fusion in markerless mobile augmented reality

    Čopič Pucihar, K., Coulton, P. & Hutchinson, D., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  20. Published

    Participatory Game Design to Engage a Digitally Excluded Community

    Lochrie, M. I., Coulton, P. & Wilson, A., 09/2011, 5th DiGRA : Think Design Play. 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  21. Published

    The fluidity of the ‘magic circle’: using playful interventions in the design process

    Wood, R. T., Coulton, P. & Cruickshank, L., 09/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  22. Published

    Brain interaction for mobile games

    Coulton, P., Garcia Wylie, C. M. & Bamford, W., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 37-44 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  23. Published

    Rest In pixels

    Lochrie, M. I. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 197-200 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  24. Published

    Using deliberate ambiguity of the information economy in the design of a mobile location based games

    Zhang, L. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 33-36 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  25. Published

    Using the physicality of NFC to combat grokking of the check-in mechanic

    Nandwani, A., Coulton, P. & Edwards, R., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 287-290 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  26. Published

    Experimenting Through Mobile ‘Apps’ and ‘App Stores’

    Coulton, P. & Bamford, W., 10/2011, In: International Journal of Mobile Human Computer Interaction. 3, 4, p. 55-70 16 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  27. Published

    A user study of the spatial and temporal dimensions of context to support virtual learning environments

    Crane, L., Benachour, P. & Coulton, P., 18/10/2011, mLearn 2011 Conference Proceedings: 10 th World Conference on Mobile and Contextual Learning. Beijing: Beijing Normal University, p. 335-342 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Previous 1 2 3 4 5 6 7 8 ...13 Next

Back to top