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Results for gaming


  1. Everyday Belongings: Theorising the self, society and change A one-day symposium

    Debra Ferreday (Invited speaker)

    Activity: Participating in or organising an event typesParticipation in conference

Publications & Outputs

  1. Come la rivoluzione digitale sia riuscita a distrarci da tutto, anche dal nostro sfruttamento

    Coin, F., 4/06/2019, Torino : Einaudi. 22 p.

    Research output: Book/Report/ProceedingsAnthology

  2. 'Love you guys (no homo)': How gamers and fans play with sexuality, gender, and Minecraft on YouTube

    Potts, A., 2015, In : Critical Discourse Studies. 12, 2, p. 163-186 24 p.

    Research output: Contribution to journalJournal article

  3. Affect, Fantasy and Digital Cultures

    Ferreday, D., 2012, Digital Cultures and the Politics of Emotion: Feelings, Affect and Technological Change. Karatzogianni, A. & Kuntsman, A. (eds.). London : Palgrave Macmillan, p. 77-93 17 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  4. Becoming deer: Nonhuman drag and online utopias

    Ferreday, D., 08/2011, In : Feminist Theory. 12, 2, p. 219-225 7 p.

    Research output: Contribution to journalJournal article