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Publications & Outputs

  1. ubiGaze: ubiquitous augmented reality messaging using gaze gestures

    Bace, M., Leppanen, T., Gil de Gomez, D. & Ramirez Gomez, A., 5/12/2016, SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications. New York: ACM, 5 p. 11

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  2. 3D virtual tracing and depth perception problem on mobile AR

    Gombač, L., Čopič Pucihar, K., Kljun, M., Coulton, P. & Grbac, J., 9/05/2016, CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 1849-1856 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  3. Playing with the artworks: engaging with art through an augmented reality game

    Čopič Pucihar, K., Kljun, M. & Coulton, P., 9/05/2016, CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 1842-1848 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  4. The applicationof BIM based collaborative design technology for collective self-organised housing

    Damen, T., Sebastian, R., MacDonald, M., Soetanto, D., Hartmann, T., Di Giulio, R., Bonsma, P. & Luig, K., 2015, In : International Journal of 3-D Information Modelling. 4, 1, p. 1-18 18 p., 1.

    Research output: Contribution to journalJournal article