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Argenis Ramirez Gomez

Research student

  1. 2019
  2. Published

    Towards Designing Diegetic Gaze in Games: The Use of Gaze Roles and Metaphors

    Ramirez Gomez, A. & Lankes, M., 21/09/2019, In : Multimodal Technologies and Interaction. 3, 4, 19 p., 65.

    Research output: Contribution to journalJournal article

  3. Forthcoming

    Exploring Gaze Interaction Design in Games: Playing with Vision

    Ramirez Gomez, A., 5/08/2019, (Accepted/In press) Extended Abstracts of the 2019 Annual Symposium on Computer-Human Interaction in Play. New York: ACM

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  4. Forthcoming

    Exploring the Sensed and Unexpected: Not Looking in Gaze Interaction

    Ramirez Gomez, A. & Gellersen, H., 26/07/2019, (Accepted/In press) Proceedings of the Halfway to the Future Symposium 2019 (HTTF 2019). New York: ACM, 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  5. Forthcoming

    Looking Outside the Box: Reflecting on Gaze Interaction in Gameplay

    Ramirez Gomez, A. & Gellersen, H., 20/06/2019, (Accepted/In press) Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play (CHI Play '19)).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  6. Published

    SuperVision: Playing with Gaze Aversion and Peripheral Vision

    Ramirez Gomez, A. & Gellersen, H., 4/05/2019, CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. New York: ACM, 12 p. 473

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  7. 2018
  8. Published

    Smooth-i: smart re-calibration using smooth pursuit eye movements

    Ramirez Gomez, A. & Gellersen, H., 14/06/2018, ETRA '18 Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications. ACM, 5 p. 10

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  9. 2017
  10. Published

    Behavioral Analysis of Smooth Pursuit Eye Movements for Interaction

    Ramirez Gomez, A. & Gellersen, H-W. G., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  11. Published

    GazeBall: Leveraging Natural Gaze Behavior for Continuous Re-calibration in Gameplay

    Ramirez Gomez, A. & Gellersen, H-W. G., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  12. Published

    Exploration of smooth pursuit eye movements for gaze calibration in games

    Ramirez Gomez, A., 2017, Lancaster University. 69 p.

    Research output: ThesisMaster's Thesis

  13. 2016
  14. Published

    ubiGaze: ubiquitous augmented reality messaging using gaze gestures

    Bace, M., Leppanen, T., Gil de Gomez, D. & Ramirez Gomez, A., 5/12/2016, SIGGRAPH ASIA 2016 Mobile Graphics and Interactive Applications. New York: ACM, 5 p. 11

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

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