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Eduardo Furtado De Mendonca Monco

Formerly at Lancaster University

  1. 2016
  2. Published

    Multimodal Segmentation on a Large Interactive Tabletop: Extending Interaction on Horizontal Surfaces with Gaze

    Newn, J., Velloso, E., Carter, M. & Vetere, F., 2016, Proceedings of the 2016 ACM on Interactive Surfaces and Spaces - ISS '16.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. 2015
  4. Published

    Remote Gaze and Gesture Tracking on the Microsoft Kinect: Investigating the Role of Feedback

    Carter, M., Newn, J., Velloso, E. & Vetere, F., 7/12/2015, OzCHI '15 Proceedings of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction . New York: ACM, p. 167-176 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Orbits: gaze interaction for smart watches using smooth pursuit eye movements

    Abreu Esteves, A., Velloso, E., Bulling, A. & Gellersen, H., 8/11/2015, UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York: ACM, p. 457-466 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    From head to toe: body movement for human-computer interaction

    Furtado De Mendonca Monco, E., 11/2015, Lancaster University. 208 p.

    Research output: ThesisDoctoral Thesis

  7. Published

    Arcade+: A Platform for Public Deployment and Evaluation of Multi-Modal Games

    Velloso, E., Oechsener, C., Sachmann, K., Wirth, M. & Gellersen, H-W. G., 5/10/2015, CHI PLAY '15 . London: ACM, p. 271-275 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Orbits: enabling gaze interaction in smart watches using moving targets

    Abreu Esteves, A. E., Velloso, E., Bulling, A. & Gellersen, H-W. G., 7/08/2015, UbiComp/ISWC'15 Adjunct. Osaka: ACM, p. 419-422 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    The body language of fear: fearful nonverbal signals in survival-horror games

    Velloso, E., Löhnert, T. & Gellersen, H., 23/06/2015, Proceedings of DiGRAA 2015 Conference: Inclusivity in Australian Games and Game Studies. Digital Games Research Association - DiGRA

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Substitutional reality: using the physical environment to design virtual reality experiences

    Simeone, A. L., Velloso, E. & Gellersen, H., 04/2015, Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. New York, NY, USA: ACM, p. 3307-3316 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. 2014
  12. Published

    An empirical characterization of touch-gesture input force on mobile devices

    Taher, F., Alexander, J., Hardy, J. & Velloso, E., 11/2014, ITS '14 Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces. New York: ACM, p. 195-204 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  13. Published

    Feet movement in desktop 3D interaction

    Simeone, A. L., Velloso, E., Alexander, J. & Gellersen, H., 26/04/2014, 3D User Interfaces (3DUI), 2014 IEEE Symposium on. IEEE, p. 71-74 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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