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Building magical realms: responses to pervasive and locative media technology

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published
<mark>Journal publication date</mark>1/09/2006
<mark>Journal</mark>Digital Creativity
Issue number3
Volume17
Number of pages8
Pages (from-to)185-192
Publication StatusPublished
Early online date3/08/06
<mark>Original language</mark>English

Abstract

This paper reports on 12 participatory design workshops involving 216 young people, aged 9 to 16. It discusses responses to existing and proposed locative and pervasive media technologies in gaming, mapping, gifting, game design, bodystorming, and collaborative storytelling activities. Issues of the technomagical in scenario planning are discussed.