Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Design recommendations for the development of a Digital Storytelling mobile application
AU - Rubegni, E.
AU - Colombo, L.
AU - Landoni, M.
PY - 2013
Y1 - 2013
N2 - This paper focuses on the educational benefits of Digital Storytelling (DST) in the context of a primary school and on the importance of a DST application that supports teaching strategies and pedagogical objectives (as defined by the school curriculum). The work presented here is part of a 4-year longitudinal study aimed at understanding how to design an application that supports collaborative DST as educational practice in schools with children aged 6 to 11. In this paper, we describe how a typical case study has been conducted and how we used the Narrative Activity Model (NAM) as a framework to guide the activity analysis and to organize our findings. The result is a set of users' needs and guidelines for the development of an innovative DST application to be used in a formal learning context. © The Authors.
AB - This paper focuses on the educational benefits of Digital Storytelling (DST) in the context of a primary school and on the importance of a DST application that supports teaching strategies and pedagogical objectives (as defined by the school curriculum). The work presented here is part of a 4-year longitudinal study aimed at understanding how to design an application that supports collaborative DST as educational practice in schools with children aged 6 to 11. In this paper, we describe how a typical case study has been conducted and how we used the Narrative Activity Model (NAM) as a framework to guide the activity analysis and to organize our findings. The result is a set of users' needs and guidelines for the development of an innovative DST application to be used in a formal learning context. © The Authors.
KW - Children-computer interaction
KW - Digital storytelling
KW - Mobile learning
KW - Curricula
KW - Human computer interaction
KW - Teaching
KW - Activity analysis
KW - Computer interaction
KW - Design recommendations
KW - Educational benefits
KW - Longitudinal study
KW - Mobile applications
KW - Mobile Learning
KW - E-learning
M3 - Conference contribution/Paper
BT - BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
PB - ACM
ER -