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Results for Gaming technologies

Publications & Outputs

  1. A cloud gaming framework for dynamic graphical rendering towards achieving distributed game engines

    Bulman, J. & Garraghan, P., 1/05/2020, (Accepted/In press) The 12th USENIX Workshop on Hot Topics in Cloud Computing (HotCloud '20).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. The feasibility, acceptability and preliminary efficacy of a low-cost, virtual-reality based, upper-limb stroke rehabilitation device: a mixed methods study

    Warland, A., Paraskevopoulos, I., Tsekleves, E., Ryan, J., Nowicky, A., Griscti, J., Levings, H. & Kilbride, C., 1/07/2019, In: Disability and Rehabilitation. 41, 18, p. 2119-2134 16 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review