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Results for World Building

Publications & Outputs

  1. Gaming the Eco-system: Designing More-than-Human Game Worlds to Interrogate Unsustainable, Systemic Technological Futures

    Stead, M., Owen, V. & Coulton, P., expected on 1/05/2026, (Accepted/In press) Towards Sustainable Game Design: The Game Needs to Change. Prax, P., Whittle, C. & York, T. (eds.). CRC Press

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)peer-review

  2. Design (Non) Fiction: Deconstructing/Reconstructing the Definitional Dualism of AI

    Pilling, F., Lindley, J., Akmal, H. A. & Coulton, P., 15/06/2021, In: International Journal of Film and Media Arts. 6, 1, 27 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. Reflections on teaching design fiction as world-building

    Coulton, P., 8/07/2020. 6 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  4. Not On Demand: Internet of Things Enabled Energy Temporality

    Lindley, J. G., Coulton, P. & Cooper, R., 12/06/2017, DIS '17 Companion Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems. New York: ACM, p. 23-27 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Design fiction as world building

    Coulton, P., Lindley, J. G., Sturdee, M. & Stead, M., 23/03/2017, Proceedings of Research through Design Conference 2017. p. 0-0 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review