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CeMoRe - Centre for Mobilities Research

  1. Published

    Videoing and ways of seeing management practices

    Mason, K., 4/09/2015, British Academy of Management Conference Proceedings 2015. Portsmouth, UK: British Academy of Management

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Video analysis in digital literacy studies: exploring innovative methods

    de Roock, R., Bhatt, I. & Adams, J., 10/2015, Digital methods for social science: an interdisciplinary guide to research innovation. Snee, H., Hine, C., Morley, Y., Roberts, S. & Watson, H. (eds.). London: Palgrave Macmilan, p. 105-121 17 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)peer-review

  3. Published

    Variation and the intersection of practices

    Hui, A., 2017, The nexus of practices: connections, constellations, practitioners. Hui, A., Schatzki, T. & Shove, E. (eds.). London: Routledge, p. 52-67 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  4. Published

    Vapourworlds and design fiction: the role of intentionality

    Coulton, P. & Lindley, J. G., 12/04/2017, Proceedings of EAD 2017. 11 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Value co-creation in design for services

    Sangiorgi, D., 2012, Service design with theory: discussions on change, value and methods. Miettinen, S. & Valtonen, A. (eds.). Lapland University Press

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  6. Published

    Välkommen till Storbritannien

    Tyler, I., 03/2015, In: Glänta . 3-4, 14, p. 134-147 14 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  7. Published

    Utilizing sensor fusion in markerless mobile augmented reality

    Čopič Pucihar , K., Coulton, P. & Hutchinson, D., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Utilizing contact-view as an augmented reality authoring method for printed document annotation

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 299-300 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Utilising RFID for mixed reality mobile games.

    Rashid, O., Coulton, P., Edwards, R. & Bamford, W., 01/2006, Consumer Electronics, 2006. ICCE '06. 2006 Digest of Technical Papers. International Conference on. IEEE, p. 459-460 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Using 'Tilt' as an Interface to control 'No Button' 3-D Mobile Games.

    Gilbertson, P., Coulton, P., Chehimi, F. & Vajk, T., 09/2008, In: Computers in Entertainment (CIE). 6, 3, 14 p., 38.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  11. Published

    Using the physicality of NFC to combat grokking of the check-in mechanic

    Nandwani, A., Coulton, P. & Edwards, R., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 287-290 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  12. Published

    Using NFC to support and encourage green exercise

    Rashid, O., Coulton, P. & Bird, W., 02/2008, Second International Conference on Pervasive Computing Technologies for Healthcare, 2008. PervasiveHealth 2008.. IEEE, p. 214-217 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  13. Published

    Using NFC Check-ins to Crowd curate Music Preferences

    Lochrie, M., Burnett, D. & Coulton, P., 5/02/2013, Proceedings of 5th International Workshop on Near Field Communication. 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  14. Published

    Using mobile phones to reveal the complexities of the school journey.

    Bamford, W., Coulton, P., Walker, M., Whyatt, D., Davies, G. & Pooley, C., 09/2008, MobileHCI '08 Proceedings of the 10th international conference on Human computer interaction with mobile devices and services. New York: ACM, p. 283-292 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  15. Published

    Using mobile devices to personalize pervasive displays

    Kubitza, T., Clinch, S., Davies, N. & Langheinrich, M., 10/2012, In: SIGMOBILE Mobile Computing and Communications Review. 16, 4, p. 26-27 2 p.

    Research output: Contribution to Journal/MagazineJournal article

  16. Published

    Using laser scanning to produce 3D isovists of real environments

    Dalton, R., Dalton, N., Peverett, I., Clinch, S. & Davies, N., 07/2015, Proceedings of the 10th Space Syntax Symposium (SSS10). Karimi, K., Vaughan, L., Sailer, K., Palaiologou, G. & Bolton, T. (eds.). London: University College London

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  17. Published

    Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality

    Burnett, D. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  18. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  19. Published

    Using Heterotopias to Characterise Interactions in Physical/Digital Spaces

    Akmal, H. & Coulton, P., 26/06/2018, Proceedings of the Design Research Society Conference 2018. Storni, C., Leahy, K., McMahon, M., Lloyd, P. & Boehmia, E. (eds.). Limerick: Design Research Society, Vol. 1. p. 269-278 10 p. (Design Research Society Conference Proceedings 2018; vol. 1).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  20. Published

    Using deliberate ambiguity of the information economy in the design of a mobile location based games

    Zhang, L. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 33-36 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  21. Published

    Using corporate identity artifacts to shape the practices of new strategic business relationships

    Mason, K. & Simoes, C., 1/08/2015, Academy of Management Conference 2015. Vancouver: Academy of Management

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  22. Published

    Using a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public Display.

    Vajk, T., Coulton, P., Bamford, W. & Edwards, R., 01/2008, In: International Journal of Computer Games Technology. 2008, n/a, p. n/a 6 p., 539078.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  23. Published

    Using a Camera Phone as a Mixed-Reality Laser Cannon.

    Chehimi, F., Coulton, P. & Edwards, R., 03/2008, In: International Journal of Computer Games Technology. 2008, p. 1-6 6 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  24. Published

    User Engagement Continuum: Art Engagement and Exploration with Augmented Reality

    Kljun, M., Čopič Pucihar, K. & Coulton, P., 2018, Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium. Geroimenko, V. (ed.). Cham: Springer, p. 329-342 14 p. (Springer Series on Cultural Computing).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  25. Published

    User curated augmented reality art exhibitions

    Coulton, P., Murphy, E., Čopič Pucihar, K., Smith, R. & Lochrie, M., 29/10/2014, Proceedings the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 2014). New York: ACM, p. 907-910 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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