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Interactive Systems

  1. Published

    Cubimorph: designing modular interactive devices

    Roudaut, A., Krusteva, D., Karnik, A. A., McCoy, M., Ramani, K. & Subramanian, S., 19/05/2016, 2016 IEEE International Conference on Robotics and Automation (ICRA). IEEE, p. 3339-3345 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    LOOP: A physical artifact to facilitate seamless interaction with personal data in everyday life

    Sauvé, K., Houben, S., Marquardt, N., Bakker, S. E., Hengeveld, B., Gallacher, S. & Rogers, Y., 10/06/2017, DIS '17 Companion Proceedings of the 2017 ACM Conference Companion Publication on Designing Interactive Systems. New York: ACM, p. 285-288 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    WRISTBAND.IO: expanding input and output spaces of a Smartwatch

    Saviot, L., Brudy, F. & Houben, S., 6/05/2017, CHI EA '17 Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 2025-2033 9 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    SensaBubble: a chrono-sensory mid-air display of sight and smell

    Seah, S. A., Martinez Plasencia, D., Bennett, P. D., Karnik, A., Otrocol, V. S., Knibbe, J., Cockburn, A. & Subramanian, S., 04/2014, Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: ACM, p. 2863-2872 10 p. (CHI '14).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Gaussian processes as an alternative to polynomial gaze estimation functions

    Sesma-Sanchez, L., Zhang, Y., Bulling, A. & Gellersen, H-W. G., 14/03/2016, ETRA '16 Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications. New York: ACM, p. 229-232 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Subtitles in Interactive Virtual Reality: Using Gaze to Address Depth Conflicts

    Sidenmark, L., Kiefer, N. & Gellersen, H., 24/03/2019.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  7. Published

    BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement

    Sidenmark, L., Mardanbegi, D., Ramirez Gomez, A., Clarke, C. & Gellersen, H., 2/06/2020, Proceedings ETRA 2020 Full Papers - ACM Symposium on Eye Tracking Research and Applications. New York : ACM, 9 p. 8

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing

    Sidenmark, L., Potts, D., Bapisch, B. & Gellersen, H., 8/05/2021, CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. New York: ACM, p. 1-11 11 p. 740

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection

    Sidenmark, L., Clarke, C., Newn, J., Lystbæk, M., Pfeuffer, K. & Gellersen, H., 19/04/2023, p. 257:1-257:15. 15 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  10. Published

    Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-mounted Displays

    Sidenmark, L., Prummer, F., Newn, J. & Gellersen, H., 30/11/2023, In: IEEE Transactions on Visualization and Computer Graphics. 29, 11, p. 4740 - 4750 11 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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