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Interactive Systems

  1. 2019
  2. Published

    Subtitles in Interactive Virtual Reality: Using Gaze to Address Depth Conflicts

    Sidenmark, L., Kiefer, N. & Gellersen, H., 24/03/2019.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  3. Published

    EyeSeeThrough: Unifying Tool Selection and Application in Virtual Environments

    Mardanbegi, D., Pfeuffer, K., Perzl, A., Mayer, B., Jalaliniya, S. & Gellersen, H.-W. G., 23/03/2019, 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR). IEEE, p. 474-483 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    You say Potato, I say Po-Data: Physical Template Tools for Authoring Visualizations

    Wun, T., Oehlberg, L., Sturdee, M. & Carpendale, S., 17/03/2019, TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM, p. 297-306 10 p. (TEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Oculomotor and inhibitory control in dyslexia

    Wilcockson, T., Mardanbegi, D., Sawyer, P. H., Gellersen, H.-W. G., Xia, B. & Crawford, T. J., 8/01/2019, In: Frontiers in Systems Neuroscience. 12, 10 p., 66.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  6. 2018
  7. Published

    FingerSlide: Investigating Passive Haptic Sliding As A Tacton Channel

    Karnik, A. A., Alexander, J. M., Yap, K. M., Wong, H. J. & Dembo, P., 29/11/2018, 2018 IEEE International Symposium on Haptic, Audio and Visual Environments and Games (HAVE) (HAVE 2018). IEEE, 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    EagleView: A Video Analysis Tool for Visualising and Querying Spatial Interactions of People and Devices

    Brudy, F., Suwanwatcharachat, S., Zhang, W., Houben, S. & Marquardt, N., 25/11/2018, ISS '18 Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces. New York: ACM, p. 61-72 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Feeling SketCHI? the lasting appeal of the drawn image in HCI

    Sturdee, M., Lewis, M. & Marquardt, N., 1/11/2018, Interactions, 25, 6, p. 64-69 6 p.

    Research output: Contribution to specialist publicationArticle

  10. Published

    SketchBlog #1: the rise and rise of the sketchnote

    Sturdee, M., Lewis, M. & Marquardt, N., 1/11/2018, Interactions, 25, 6, p. 6-8 3 p.

    Research output: Contribution to specialist publicationArticle

  11. Published

    The Hidden Cost of Window Management

    Jeuris, S., Tell, P., Houben, S. & Bardram, J., 10/10/2018.

    Research output: Working paper

  12. Published

    Foldwatch: using origami-inspired paper prototypes to explore the extension of output space in smartwatches

    Fuchs, A., Sturdee, M. & Schöning, J., 29/09/2018, NordiCHI '18 Proceedings of the 10th Nordic Conference on Human-Computer Interaction. New York: ACM, p. 47-59 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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