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    Rights statement: © ACM, 2019. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, Pages 297-306 (February 2019)} http://doi.acm.org/10.1145/3294109.3295627

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You say Potato, I say Po-Data: Physical Template Tools for Authoring Visualizations

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Publication date17/03/2019
Host publicationTEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction
Place of PublicationNew York
PublisherACM
Pages297-306
Number of pages10
ISBN (electronic)9781450361965
ISBN (print)9781450361965
<mark>Original language</mark>English

Publication series

NameTEI 2019 - Proceedings of the 13th International Conference on Tangible, Embedded, and Embodied Interaction

Abstract

Data visualization authoring tools for the general public remains an ongoing challenge. Inspired by block-printing, we explore how visualization stamps as a physical tool for authoring visualizations could leverage both visual freedom and ease of repetition. We conducted two workshops where participants authored visualizations on paper using hand-carved stamps made from potatoes and sponges. The low-fidelity medium freed participants to test new stamp patterns and accept mistakes. From the created visualizations, we observed several unique traits and uses of block-printing tools for authoring visualizations, including: modularity of patterns; annotation guides; creation of multiple patterns from one stamp; and various techniques to apply data onto paper. We discuss issues around expressivity and effectiveness of block-printing stamps in authoring visualizations, and identify implications for the design and assembly of primitives in potential visualization stamp kits, as well as applications for future use in non-digital environments.

Bibliographic note

© ACM, 2019. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, Pages 297-306 (February 2019)} http://doi.acm.org/10.1145/3294109.3295627