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Professor Hans Gellersen

Professor

  1. Published

    A collaborative gaze aware information display

    Pfeuffer, K., Zhang, Y. & Gellersen, H-W. G., 7/09/2015, UbiComp/ISWC'15 Adjunct . Osaka: ACM, p. 389-391 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Gaze and touch interaction on tablets

    Pfeuffer, K. & Gellersen, H., 16/10/2016, UIST '16 : Proceedings of the 29th Annual Symposium on User Interface Software and Technology. New York, NY, USA: ACM, p. 301-311 11 p. (UIST '16).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game

    Pfeuffer, K., Alexander, J. & Gellersen, H., 12/12/2016, MUM '16 : Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. New York: ACM, p. 213-216 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Gaze + Pinch interaction in virtual reality

    Pfeuffer, K., Mayer, B., Mardanbegi, D. & Gellersen, H., 16/10/2017, SUI 2017 - Proceedings of the 2017 Symposium on Spatial User Interaction. Association for Computing Machinery, Inc, p. 99-108 10 p. (SUI 2017 - Proceedings of the 2017 Symposium on Spatial User Interaction).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Multi-user Gaze-based Interaction Techniques on Collaborative Touchscreens

    Pfeuffer, K., Alexander, J. & Gellersen, H., 25/05/2021, ETRA '21 Short Papers: ACM Symposium on Eye Tracking Research and Applications. New York: Association for Computing Machinery (ACM), 7 p. 26

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Dynamics of Eye Dominance Behavior in Virtual Reality

    Prummer, F., Sidenmark, L. & Gellersen, H., 28/02/2024, In: Journal of Eye Movement Research. 17, 3, 11 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  7. Published

    Behavioral Analysis of Smooth Pursuit Eye Movements for Interaction

    Ramirez Gomez, A. & Gellersen, H-W. G., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  8. Published

    GazeBall: Leveraging Natural Gaze Behavior for Continuous Re-calibration in Gameplay

    Ramirez Gomez, A. & Gellersen, H-W. G., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  9. Published

    Smooth-i: smart re-calibration using smooth pursuit eye movements

    Ramirez Gomez, A. & Gellersen, H., 14/06/2018, ETRA '18 Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications. ACM, 5 p. 10

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    SuperVision: Playing with Gaze Aversion and Peripheral Vision

    Ramirez Gomez, A. & Gellersen, H., 4/05/2019, CHI '19 Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. New York: ACM, 12 p. 473

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    Looking Outside the Box: Reflecting on Gaze Interaction in Gameplay

    Ramirez Gomez, A. & Gellersen, H., 23/10/2019, Proceedings of the 2019 Annual Symposium on Computer-Human Interaction in Play (CHI Play '19)).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  12. Published

    Exploring the Sensed and Unexpected: Not Looking in Gaze Interaction

    Ramirez Gomez, A. & Gellersen, H., 19/11/2019, HTTF 2019 - Proceedings of the Halfway to the Future Symposium 2019. New York: ACM, 7 p. 3363479. (ACM International Conference Proceeding Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  13. Published

    KryptonEyed: Playing with Gaze Without Looking

    Ramirez Gomez, A. & Gellersen, H., 15/09/2020, FDG '20: International Conference on the Foundations of Digital Games. New York: ACM, 4 p. 52

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  14. Published

    More than Looking: Using Eye Movements Behind the Eyelids as a New Game Mechanic

    Ramirez Gomez, A. & Gellersen, H., 2/11/2020, CHI PLAY '20: : Proceedings of the Annual Symposium on Computer-Human Interaction in Play. p. 362-373 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  15. Published

    Gaze+Hold: Eyes-Only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye

    Ramirez Gomez, A. R., Clarke, C., Sidenmark, L. & Gellersen, H., 25/05/2021, ACM Symposium on Eye Tracking Research and Applications. New York, NY, USA: Association for Computing Machinery (ACM), p. 1-12 (ETRA '21 Full Papers).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  16. Published

    Sensing with Earables

    Röddiger, T., Clarke, C., Breitling, P., Schneegans, T., Zhao, H., Gellersen, H. & Beigl, M., 30/09/2022, In: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies. 6, 3, p. 135:1-135:57 57 p., 135.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  17. Published

    Personal projectors for pervasive computing

    Rukzio, E., Holleis, P. & Gellersen, H., 2012, In: IEEE Pervasive Computing. 11, 2, p. 30-37 8 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  18. Published

    AffectCam: arousal- augmented sensecam for richer recall of episodic memories

    Sas, C., Fratczak, T., Rees, M., Gellersen, H., Kalnikaitė, V., Coman, A. & Höök, K., 2013, CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13). New York: ACM, p. 1041-1046 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  19. Published

    Ambient Intelligence, European Conference, AmI 2007, Darmstadt, Germany, November 7-10, 2007, Proceedings

    Schiele, B. (ed.), Gellersen, H. (ed.), de Ruyter, B. E. R. (ed.), Tscheligi, M. (ed.), Wichert, R. (ed.), Aarts, E. H. L. (ed.) & Buchmann, A. P. (ed.), 11/2007, Springer. (Lecture Notes in Computer Science)

    Research output: Book/Report/ProceedingsProceedings

  20. Published

    Nutzung von Kontext in ubiquitaeren Informationssystemen

    Schmidt, A. & Gellersen, H., 2001, In: Informationstechnik und Technische Informatik. 43, 2, p. 83-89 7 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  21. Published

    Modell, Architektur und Plattform fur Informationssystems mit Kontextbezug

    Schmidt, A. & Gellersen, H., 11/2001, In: Informatik - Forschung und Entwicklung. 16, 4, p. 213-224 12 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  22. Published

    Context-phonebook extending mobile phone applications with context

    Schmidt, A., Gellersen, H. & Stuhr, T., 09/2001.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  23. Published

    Context-aware mobile telephony

    Schmidt, A. & Gellersen, H., 04/2001, In: ACM SIGGROUP Bulletin. 22, 1, p. 19-21 3 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  24. Published

    Show Your Hands: A Vision-Based Approach to User Identification for Interactive Surfaces

    Schmidt, D. & Gellersen, H., 23/11/2009. 0 p.

    Research output: Contribution to conference - Without ISBN/ISSN Posterpeer-review

  25. Published

    A Comparison of Direct and Indirect Multi-Touch Input for Large Surfaces

    Schmidt, D., Block, F. & Gellersen, H., 26/08/2009, Human-Computer Interaction – INTERACT 2009 : 12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedings, Part I. Gross, T., Gullikson, J., Kotzé, P., Oestreicher, L., Palanque, P., Oliveira Prates, R. & Winckler, M. (eds.). Berlin: Springer, p. 582-594 13 p. (Lecture Notes in Computer Science; vol. 5726).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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