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Professor Hans Gellersen

Professor

  1. 2024
  2. Published

    Filtering on the Go: Effect of Filters on Gaze Pointing Accuracy During Physical Locomotion in Extended Reality

    Manakhov, P., Sidenmark, L., Pfeuffer, K. & Gellersen, H., 30/11/2024, In: IEEE Transactions on Visualization and Computer Graphics. 30, 11, p. 7234-7244 11 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. Published

    Hands-on, Hands-off: Gaze-Assisted Bimanual 3D Interaction

    Lystbæk, M., Mikkelsen, T., Krisztandl, R., Gonzalez, E. J., Gonzalez-Franco, M., Gellersen, H. & Pfeuffer, K., 21/10/2024, UIST'24: Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology. New York: Association for Computing Machinery (ACM), p. 1-12 12 p. 80

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Eye-Hand Movement of Objects in Near Space

    Wagner, U., Asferg Jakobsen, A., Feuchtner, T., Gellersen, H. & Pfeuffer, K., 11/10/2024, UIST'24: Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology. Yao, L., Goel, M., Ion, A. & Lopes, P. (eds.). New York: Association for Computing Machinery, Inc, 13 p. 84

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Design Principles and Challenges for Gaze + Pinch Interaction in XR

    Pfeuffer, K., Gellersen, H. & Gonzalez-Franco, M., 21/06/2024, In: IEEE Computer Graphics and Applications. 44, 3, p. 74-81 8 p.

    Research output: Contribution to Journal/MagazineJournal article

  6. Published

    Cone&Bubble: Evaluating Combinations of Gaze, Head and Hand Pointing for Target Selection in Dense 3D Environments

    Sidenmark, L., Sun, Z. & Gellersen, H., 29/05/2024, 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, p. 642-649 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Patterns in Motion: On Head- and Non-Head Movers in VR During Viewport Control

    Lee, H. S., Weidner, F. & Gellersen, H., 29/05/2024, 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Unveiling Variations: A Comparative Study of VR Headsets Regarding Eye Tracking Volume, Gaze Accuracy, and Precision

    Hou, B. J., Abdrabou, Y., Weidner, F. & Gellersen, H., 29/05/2024, 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). IEEE, p. 650-655 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    GazeSwitch: Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing

    Hou, B. J., Newn, J., Sidenmark, L., Khan, A. A. & Gellersen, H., 28/05/2024, In: Proceedings of the ACM on Human-Computer Interaction. 8, p. 1-20 20 p., 227.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  10. Published

    Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality Collaboration

    Grønbæk, J. E. S., Sánchez Esquivel, J., Leiva, G., Velloso, E., Gellersen, H. & Pfeuffer, K., 11/05/2024, Proceedings of the CHI Conference on Human Factors in Computing Systems. New York : Association for Computing Machinery (ACM), p. 1-16 16 p. 798. (CHI '24).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended Reality

    Manakhov, P., Sidenmark, L., Pfeuffer, K. & Gellersen, H., 11/05/2024, Proceedings of the CHI Conference on Human Factors in Computing Systems. New York : Association for Computing Machinery (ACM), 16 p. 373. (CHI '24).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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