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Dr Jason Alexander

Formerly at Lancaster University

  1. 2015
  2. Published

    Gaze-supported gaming: MAGIC techniques for first person shooters

    Velloso, E., Fleming, A., Alexander, J. & Gellersen, H., 2015, CHI PLAY '15 Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play. New York: ACM, p. 343-347 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    SPATA: Spatio-tangible tools for fabrication-aware design

    Weichel, C., Alexander, J., Karnik, A. & Gellersen, H., 2015, TEI '15 Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. New York: ACM, p. 189-196 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Time for a Change: Examining Temporality in Shape-Changing Interfaces

    Sturdee, M. A. & Alexander, J. M., 2015, 11 p.

    Research output: Book/Report/ProceedingsOther report

  5. 2014
  6. Published

    An empirical characterization of touch-gesture input force on mobile devices

    Taher, F., Alexander, J., Hardy, J. & Velloso, E., 11/2014, ITS '14 Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces. New York: ACM, p. 195-204 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Characterising the physicality of everyday buttons

    Alexander, J., Hardy, J. & Wattam, S., 11/2014, ITS '14 Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces. New York: ACM, p. 205-208 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Gaze-touch: combining gaze with multi-touch for interaction on the same surface

    Pfeuffer, K., Alexander, J., Chong, M. K. & Gellersen, H., 10/2014, UIST '14 Proceedings of the 27th annual ACM symposium on User interface software and technology. New York: ACM, p. 509-518 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    The use of surrounding visual context in handheld AR: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 28/04/2014, CHI '14 Proceedings of the 32nd annual ACM conference on Human factors in computing systems. New York: ACM, p. 197-206 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Evaluating the effectiveness of physical shape-change for in-pocket mobile device notifications

    Dimitriadis, P. & Alexander, J., 26/04/2014, CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: ACM, p. 2589-2592 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    Feet movement in desktop 3D interaction

    Simeone, A. L., Velloso, E., Alexander, J. & Gellersen, H., 26/04/2014, 3D User Interfaces (3DUI), 2014 IEEE Symposium on. IEEE, p. 71-74 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  12. Published

    ThumbReels: query sensitive web video previews based on temporal, crowdsourced, semantic tagging

    Craggs, B., Kilgallon Scott, M. & Alexander, J., 26/04/2014, CHI '14 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. New York: ACM, p. 1217-1220 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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