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Ken Pfeuffer

Formerly at Lancaster University

  1. 2021
  2. Published

    Multi-user Gaze-based Interaction Techniques on Collaborative Touchscreens

    Pfeuffer, K., Alexander, J. & Gellersen, H., 25/05/2021, ETRA '21 Short Papers: ACM Symposium on Eye Tracking Research and Applications. New York: Association for Computing Machinery (ACM), 7 p. 26

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. 2017
  4. Published

    Gaze + Pinch interaction in virtual reality

    Pfeuffer, K., Mayer, B., Mardanbegi, D. & Gellersen, H., 16/10/2017, SUI 2017 - Proceedings of the 2017 Symposium on Spatial User Interaction. Association for Computing Machinery, Inc, p. 99-108 10 p. (SUI 2017 - Proceedings of the 2017 Symposium on Spatial User Interaction).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    Look together: using gaze for assisting co-located collaborative search

    Zhang, Y., Pfeuffer, K., Chong, M. K., Alexander, J. M., Bulling, A. & Gellersen, H-W. G., 02/2017, In: Personal and Ubiquitous Computing. 21, 1, p. 173-186 14 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  6. Published

    Extending touch with eye gaze input

    Pfeuffer, K., 2017, Lancaster University. 158 p.

    Research output: ThesisDoctoral Thesis

  7. 2016
  8. Published

    GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game

    Pfeuffer, K., Alexander, J. & Gellersen, H., 12/12/2016, MUM '16 : Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. New York: ACM, p. 213-216 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Gaze and touch interaction on tablets

    Pfeuffer, K. & Gellersen, H., 16/10/2016, UIST '16 : Proceedings of the 29th Annual Symposium on User Interface Software and Technology. New York, NY, USA: ACM, p. 301-311 11 p. (UIST '16).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction

    Pfeuffer, K., Alexander, J. & Gellersen, H., 7/05/2016, CHI '16 Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. New York: ACM Press, p. 2845-2856 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. 2015
  12. Published

    Gaze-shifting: direct-indirect input with pen and touch modulated by gaze

    Pfeuffer, K., Alexander, J., Chong, M. K., Zhang, Y. & Gellersen, H., 11/2015, UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York: ACM, p. 373-383 11 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  13. Published

    A collaborative gaze aware information display

    Pfeuffer, K., Zhang, Y. & Gellersen, H-W. G., 7/09/2015, UbiComp/ISWC'15 Adjunct . Osaka: ACM, p. 389-391 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  14. Published

    Gaze+touch vs. touch: what’s the trade-off when using gaze to extend touch to remote displays?

    Pfeuffer, K., Alexander, J. M. & Gellersen, H-W. G., 30/08/2015, Human-Computer Interaction -- INTERACT 2015. Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Springer International Publishing, p. 349-367 19 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  15. 2014
  16. Published

    Gaze-touch: combining gaze with multi-touch for interaction on the same surface

    Pfeuffer, K., Alexander, J., Chong, M. K. & Gellersen, H., 10/2014, UIST '14 Proceedings of the 27th annual ACM symposium on User interface software and technology. New York: ACM, p. 509-518 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  17. 2013
  18. Published

    Pursuit calibration: making gaze calibration less tedious and more flexible

    Pfeuffer, K., Vidal, M., Turner, J., Bulling, A. & Gellersen, H., 2013, Proceedings of the 26th annual ACM symposium on User interface software and technology (UIST '13). New York: ACM, p. 261-270 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  19. Published

    Pursuits: eye-based interaction with moving targets

    Vidal, M., Pfeuffer, K., Bulling, A. & Gellersen, H. W., 2013, CHI '13 Extended Abstracts on Human Factors in Computing Systems. New York, NY, USA: ACM, p. 3147-3150 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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