Home > Research > Researchers > Professor Paul Coulton > Publications

Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Estimating personal exposure to air pollution on the journey to and from school using GPS, GIS and mobile phone technology.

    Whyatt, J. D., Pooley, C. G., Coulton, P., Moser, M., Bamford, W. & Davies, G., 07/2007, Harmonisation within Atmospheric Disperson Modelling for Regulatory Purposes. Carruthers, D. & McHugh, C. (eds.). Cambridge: Cambridge Environmental Research Consultants Ltd, Vol. 11. p. 81-85 5 p. (Harmonisation within Atmospheric Disperson Modelling for Regulatory Purposes).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Estimating scale using depth from focus for mobile augmented reality.

    Čopič Pucihar, K. & Coulton, P., 06/2011, Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems . ACM, p. 1-6 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 9/12/2013, ICMI '13 Proceedings of the 15th ACM on International conference on multimodal interaction. New York: ACM, p. 381-388 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Evaluating the spraycan: understanding participant interaction with a PPGIS

    Huck, J., Whyatt, D. & Coulton, P., 15/04/2015.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  5. Published

    Evolution of 3D Games on Mobile Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 07/2005, Mobile Business, 2005. ICMB 2005. International Conference on. IEEE, p. 173-179 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Published

    Evolution of 3D mobile games development.

    Chehimi, F., Coulton, P. & Edwards, R., 01/2008, In: Personal and Ubiquitous Computing. 12, 1, p. 19-25 7 p.

    Research output: Contribution to Journal/MagazineJournal article

  7. Published

    Experiencing ‘Touch’ in Mobile Mixed Reality Games.

    Coulton, P., Rashid, O. & Bamford, W., 11/2006, GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference. Merabti, M., Lee, N., Perlin, K. & El Rhalibi, A. (eds.). Liverpool: Liverpool John Moores University, p. 68-75 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Experiencing Mundane AI Futures

    Pilling, M., Coulton, P., Lodge, T., Crabtree, A. & Chamberlain, A., 3/07/2022, DRS2022 Bilbao: Design Research Society Conference 2022. Bilbao: Design Research Society, 14 p. 56. (DRS2022 Bilbao: Design Research Society Conference 2022).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Experiencing the Future Mundane

    Coulton, P., Lindley, J. G., Gradinar, A. I., Colley, J., Sailaja, N., Crabtree, A., Forrester, I. & Kerlin, L., 11/04/2019, Proceedings of RTD 2019. 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Experimenting Through Mobile ‘Apps’ and ‘App Stores’

    Coulton, P. & Bamford, W., 10/2011, In: International Journal of Mobile Human Computer Interaction. 3, 4, p. 55-70 16 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

Previous 1...6 7 8 9 10 11 12 13 ...32 Next

Back to top