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Professor Paul Coulton

Professor of Speculative and Game Design

  1. 2007
  2. Published

    Estimating personal exposure to air pollution on the journey to and from school using GPS, GIS and mobile phone technology.

    Whyatt, J. D., Pooley, C. G., Coulton, P., Moser, M., Bamford, W. & Davies, G., 07/2007, Harmonisation within Atmospheric Disperson Modelling for Regulatory Purposes. Carruthers, D. & McHugh, C. (eds.). Cambridge: Cambridge Environmental Research Consultants Ltd, Vol. 11. p. 81-85 5 p. (Harmonisation within Atmospheric Disperson Modelling for Regulatory Purposes).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Mobile Games: Challenges and Opportunities.

    Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson, P. & Rashid, O., 06/2007, Advances in Computers. Zelkowitz, M. (ed.). Academic Press, Vol. 69. p. 191-242 52 p. (Advances In Computers ).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  4. Published

    Space-time travel blogging using a mobile phone.

    Bamford, W., Coulton, P. & Edwards, R., 06/2007, ACE '07 Proceedings of the international conference on Advances in computer entertainment technology. New York: ACM, 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. Published

    S60 Programming: A Tutorial Guide.

    Coulton, P., Edwards, R. & Clemson, H., 02/2007, Wiley and Symbian Press. 328 p.

    Research output: Book/Report/ProceedingsBook

  6. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  7. 2006
  8. Published

    A Novel 3D Game API for Symbian OS Smartphones.

    Chehimi, F., Coulton, P. & Edwards, R., 11/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  9. Published

    A Serendipitous Mobile Game.

    Clemson, H., Coulton, P. & Edwards, R., 11/2006, Proceedings GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference. Merabti, M., Lee, N., Perlin, K. & El Rhalibi, A. (eds.). Liverpool: Liverpool John Moores University, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Experiencing ‘Touch’ in Mobile Mixed Reality Games.

    Coulton, P., Rashid, O. & Bamford, W., 11/2006, GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference. Merabti, M., Lee, N., Perlin, K. & El Rhalibi, A. (eds.). Liverpool: Liverpool John Moores University, p. 68-75 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. Published

    PAC-LAN: Mixed reality gaming with RFID enabled mobile phones

    Rashid, O., Bamford, W., Coulton, P., Edwards, R. & Scheible, J., 1/10/2006, In: Computers in Entertainment (CIE). 4, 4, p. 1-17 17 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  12. Published

    Providing the skills required for innovative mobile game development using industry/academic partnerships.

    Edwards, R. & Coulton, P., 10/2006, In: ITALICS. 5, 3, p. 1-8 8 p.

    Research output: Contribution to Journal/MagazineJournal article

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