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A Distributed Multimedia Component Architecture

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

A Distributed Multimedia Component Architecture. / Waddington, Daniel; Coulson, G .
1st International Enterprise Distributed Object Computing Workshop, Proceedings. Los Alamitos: IEEE Computer Society, 1997. p. 334-345.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Waddington, D & Coulson, G 1997, A Distributed Multimedia Component Architecture. in 1st International Enterprise Distributed Object Computing Workshop, Proceedings. IEEE Computer Society, Los Alamitos, pp. 334-345, 1st International Enterprise Distributed Object Computing Workshop (EDOC 97), GOLD COAST, 24/10/97. https://doi.org/10.1109/EDOC.1997.628374

APA

Waddington, D., & Coulson, G. (1997). A Distributed Multimedia Component Architecture. In 1st International Enterprise Distributed Object Computing Workshop, Proceedings (pp. 334-345). IEEE Computer Society. https://doi.org/10.1109/EDOC.1997.628374

Vancouver

Waddington D, Coulson G. A Distributed Multimedia Component Architecture. In 1st International Enterprise Distributed Object Computing Workshop, Proceedings. Los Alamitos: IEEE Computer Society. 1997. p. 334-345 doi: 10.1109/EDOC.1997.628374

Author

Waddington, Daniel ; Coulson, G . / A Distributed Multimedia Component Architecture. 1st International Enterprise Distributed Object Computing Workshop, Proceedings. Los Alamitos : IEEE Computer Society, 1997. pp. 334-345

Bibtex

@inproceedings{1bd351df593b499a8adde0575ced6471,
title = "A Distributed Multimedia Component Architecture",
abstract = "A new framework is required for the consistent and coordinated construction and configuration of multimedia components across heterogeneous distributed object environments. This paper presents a Distributed Multimedia Component Architecture which extends beyond the current well developed distributed object models, such as the Common Object Request Broker Architecture (CORBA) and the Microsoft Distributed Component Object Model (DCOM) models, to support additional mechanisms and abstractions for continuous media stream interactions aimed particularly at distributed multimedia applications.This framework additionally includes distributed resource management and dynamic Quality of Service (QoS) monitoring and adaptation in order to support the implementation of complex distributed multimedia applications over heterogeneous networks and endsystems. The Multimedia Component Architecture (MCA) presented is being used as the middleware component of a comprehensive Resource Management Architecture for Distributed Applications [Waddington, 97].",
author = "Daniel Waddington and G Coulson",
year = "1997",
doi = "10.1109/EDOC.1997.628374",
language = "English",
isbn = "0-8186-8031-8",
pages = "334--345",
booktitle = "1st International Enterprise Distributed Object Computing Workshop, Proceedings",
publisher = "IEEE Computer Society",
note = "1st International Enterprise Distributed Object Computing Workshop (EDOC 97) ; Conference date: 24-10-1997 Through 26-10-1997",

}

RIS

TY - GEN

T1 - A Distributed Multimedia Component Architecture

AU - Waddington, Daniel

AU - Coulson, G

PY - 1997

Y1 - 1997

N2 - A new framework is required for the consistent and coordinated construction and configuration of multimedia components across heterogeneous distributed object environments. This paper presents a Distributed Multimedia Component Architecture which extends beyond the current well developed distributed object models, such as the Common Object Request Broker Architecture (CORBA) and the Microsoft Distributed Component Object Model (DCOM) models, to support additional mechanisms and abstractions for continuous media stream interactions aimed particularly at distributed multimedia applications.This framework additionally includes distributed resource management and dynamic Quality of Service (QoS) monitoring and adaptation in order to support the implementation of complex distributed multimedia applications over heterogeneous networks and endsystems. The Multimedia Component Architecture (MCA) presented is being used as the middleware component of a comprehensive Resource Management Architecture for Distributed Applications [Waddington, 97].

AB - A new framework is required for the consistent and coordinated construction and configuration of multimedia components across heterogeneous distributed object environments. This paper presents a Distributed Multimedia Component Architecture which extends beyond the current well developed distributed object models, such as the Common Object Request Broker Architecture (CORBA) and the Microsoft Distributed Component Object Model (DCOM) models, to support additional mechanisms and abstractions for continuous media stream interactions aimed particularly at distributed multimedia applications.This framework additionally includes distributed resource management and dynamic Quality of Service (QoS) monitoring and adaptation in order to support the implementation of complex distributed multimedia applications over heterogeneous networks and endsystems. The Multimedia Component Architecture (MCA) presented is being used as the middleware component of a comprehensive Resource Management Architecture for Distributed Applications [Waddington, 97].

U2 - 10.1109/EDOC.1997.628374

DO - 10.1109/EDOC.1997.628374

M3 - Conference contribution/Paper

SN - 0-8186-8031-8

SP - 334

EP - 345

BT - 1st International Enterprise Distributed Object Computing Workshop, Proceedings

PB - IEEE Computer Society

CY - Los Alamitos

T2 - 1st International Enterprise Distributed Object Computing Workshop (EDOC 97)

Y2 - 24 October 1997 through 26 October 1997

ER -