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A "weapon Focus" effect in children

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Published

Standard

A "weapon Focus" effect in children. / Davies, Graham; Smith, Sarah; Blincoe, Christine.
In: Psychology, Crime and Law, Vol. 14, No. 1, 2008, p. 19-28.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Davies, G, Smith, S & Blincoe, C 2008, 'A "weapon Focus" effect in children', Psychology, Crime and Law, vol. 14, no. 1, pp. 19-28. https://doi.org/10.1080/10683160701340593

APA

Davies, G., Smith, S., & Blincoe, C. (2008). A "weapon Focus" effect in children. Psychology, Crime and Law, 14(1), 19-28. https://doi.org/10.1080/10683160701340593

Vancouver

Davies G, Smith S, Blincoe C. A "weapon Focus" effect in children. Psychology, Crime and Law. 2008;14(1):19-28. doi: 10.1080/10683160701340593

Author

Davies, Graham ; Smith, Sarah ; Blincoe, Christine. / A "weapon Focus" effect in children. In: Psychology, Crime and Law. 2008 ; Vol. 14, No. 1. pp. 19-28.

Bibtex

@article{f392898f6c2b48d6bf8413a04a447869,
title = "A {"}weapon Focus{"} effect in children",
abstract = "Experiments suggest that the presence of a weapon impairs memory for the appearance of the perpetrator (“weapon focus”), although whether this reflects threat or novelty value remains unresolved. To date, no studies have explored whether a parallel effect occurs with children. In a paradigm based on “Kim's game”, children aged 7, 8 and 9 years memorized an array of common objects. For one group, the array contained a syringe filled with red liquid (threat item) while for others this was replaced by a fountain pen (control) or mobile phone (novelty item). Children were tested immediately for recall of the array and unexpectedly, 3 hours later, for the appearance of the experimenter. Consistent with a threat interpretation, children of all ages who saw the array containing the syringe showed significantly decreased recall relative to those who saw the pen or phone (p<0.001) and exhibited poorer memory for the appearance of the experimenter (p<0.001). In addition, children who prioritized the syringe in their recall provided less accurate appearance information, an effect not found for the phone or pen. It is concluded that weapon focus occurs in children and that the current findings are consistent with a threat interpretation.",
keywords = "Weapon focus, child witnesses, memory development, appearance information, free recall",
author = "Graham Davies and Sarah Smith and Christine Blincoe",
year = "2008",
doi = "10.1080/10683160701340593",
language = "English",
volume = "14",
pages = "19--28",
journal = "Psychology, Crime and Law",
issn = "1477-2744",
publisher = "Routledge",
number = "1",

}

RIS

TY - JOUR

T1 - A "weapon Focus" effect in children

AU - Davies, Graham

AU - Smith, Sarah

AU - Blincoe, Christine

PY - 2008

Y1 - 2008

N2 - Experiments suggest that the presence of a weapon impairs memory for the appearance of the perpetrator (“weapon focus”), although whether this reflects threat or novelty value remains unresolved. To date, no studies have explored whether a parallel effect occurs with children. In a paradigm based on “Kim's game”, children aged 7, 8 and 9 years memorized an array of common objects. For one group, the array contained a syringe filled with red liquid (threat item) while for others this was replaced by a fountain pen (control) or mobile phone (novelty item). Children were tested immediately for recall of the array and unexpectedly, 3 hours later, for the appearance of the experimenter. Consistent with a threat interpretation, children of all ages who saw the array containing the syringe showed significantly decreased recall relative to those who saw the pen or phone (p<0.001) and exhibited poorer memory for the appearance of the experimenter (p<0.001). In addition, children who prioritized the syringe in their recall provided less accurate appearance information, an effect not found for the phone or pen. It is concluded that weapon focus occurs in children and that the current findings are consistent with a threat interpretation.

AB - Experiments suggest that the presence of a weapon impairs memory for the appearance of the perpetrator (“weapon focus”), although whether this reflects threat or novelty value remains unresolved. To date, no studies have explored whether a parallel effect occurs with children. In a paradigm based on “Kim's game”, children aged 7, 8 and 9 years memorized an array of common objects. For one group, the array contained a syringe filled with red liquid (threat item) while for others this was replaced by a fountain pen (control) or mobile phone (novelty item). Children were tested immediately for recall of the array and unexpectedly, 3 hours later, for the appearance of the experimenter. Consistent with a threat interpretation, children of all ages who saw the array containing the syringe showed significantly decreased recall relative to those who saw the pen or phone (p<0.001) and exhibited poorer memory for the appearance of the experimenter (p<0.001). In addition, children who prioritized the syringe in their recall provided less accurate appearance information, an effect not found for the phone or pen. It is concluded that weapon focus occurs in children and that the current findings are consistent with a threat interpretation.

KW - Weapon focus

KW - child witnesses

KW - memory development

KW - appearance information

KW - free recall

U2 - 10.1080/10683160701340593

DO - 10.1080/10683160701340593

M3 - Journal article

VL - 14

SP - 19

EP - 28

JO - Psychology, Crime and Law

JF - Psychology, Crime and Law

SN - 1477-2744

IS - 1

ER -