Rights statement: © ACM, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ACM Computing Surveys (CSUR), 51, 1 2018 http://dx.doi.org/10.1145/3143559
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Available under license: CC BY-NC: Creative Commons Attribution-NonCommercial 4.0 International License
Final published version
Research output: Contribution to Journal/Magazine › Journal article › peer-review
Research output: Contribution to Journal/Magazine › Journal article › peer-review
}
TY - JOUR
T1 - Analysis and Classification of Shape-Changing Interfaces for Design and Application-based Research
AU - Sturdee, Miriam
AU - Alexander, Jason
N1 - © ACM, 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in ACM Computing Surveys (CSUR), 51, 1 2018 http://dx.doi.org/10.1145/3143559
PY - 2018/1/3
Y1 - 2018/1/3
N2 - Shape-changing interfaces are physically tangible, interactive devices, surfaces, or spaces that allow for rich, organic, and novel experiences with computational devices. Over the last 15 years, research has produced functional prototypes over many use applications; reviews have identified themes and possible future directions but have not yet looked at possible design or application-based research. Here, we gather this information together to provide a reference for designers and researchers wishing to build upon existing prototyping work, using synthesis and discussion of existing shape-changing interface reviews and comprehensive analysis and classification of 84 shape-changing interfaces. Eight categories of prototype are identified alongsiderecommendations for the field.
AB - Shape-changing interfaces are physically tangible, interactive devices, surfaces, or spaces that allow for rich, organic, and novel experiences with computational devices. Over the last 15 years, research has produced functional prototypes over many use applications; reviews have identified themes and possible future directions but have not yet looked at possible design or application-based research. Here, we gather this information together to provide a reference for designers and researchers wishing to build upon existing prototyping work, using synthesis and discussion of existing shape-changing interface reviews and comprehensive analysis and classification of 84 shape-changing interfaces. Eight categories of prototype are identified alongsiderecommendations for the field.
KW - Shape-changing Interfa
KW - TUI
KW - GTUI
KW - Application Design
KW - classification
U2 - 10.1145/3143559
DO - 10.1145/3143559
M3 - Journal article
VL - 51
SP - 2:1-2:32
JO - ACM Computing Surveys
JF - ACM Computing Surveys
SN - 0360-0300
IS - 1
M1 - 2
ER -