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Becoming Sandwich Makers: Exploring Provocative Worlds Through an Artist Residency

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Forthcoming

Standard

Becoming Sandwich Makers: Exploring Provocative Worlds Through an Artist Residency. / Snooks, Kim; Richards, Daniel.
Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. New York: ACM, 2025.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Snooks, K & Richards, D 2025, Becoming Sandwich Makers: Exploring Provocative Worlds Through an Artist Residency. in Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. ACM, New York.

APA

Snooks, K., & Richards, D. (in press). Becoming Sandwich Makers: Exploring Provocative Worlds Through an Artist Residency. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems ACM.

Vancouver

Snooks K, Richards D. Becoming Sandwich Makers: Exploring Provocative Worlds Through an Artist Residency. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. New York: ACM. 2025

Author

Snooks, Kim ; Richards, Daniel. / Becoming Sandwich Makers : Exploring Provocative Worlds Through an Artist Residency. Extended Abstracts of the CHI Conference on Human Factors in Computing Systems. New York : ACM, 2025.

Bibtex

@inproceedings{8e61994771a24282b4c9df1ec7d2cb15,
title = "Becoming Sandwich Makers: Exploring Provocative Worlds Through an Artist Residency",
abstract = "We invite the HCI community to become sandwich makers, advocating for the inclusion of artist residencies as part of speculative design methodologies that build and explore fictional worlds through the creation of provocative prototypes or “provotypes”. In this paper we present our experience of including an artist residency as part of our world-building process. We reflect on how the inclusion of a residency in our sandwich model helped contribute alternative ways to immerse, explore narratives, do world-building and use curation as a form of annotation. We conclude with some key insights for why design researchers in the HCI space might wish to use sandwich models in their own research processes, using artist residencies to pursue multiple explorations of emerging technologies, drawing in different voices to provoke debate about the futures we want to create.",
author = "Kim Snooks and Daniel Richards",
year = "2025",
month = jan,
day = "30",
language = "English",
booktitle = "Extended Abstracts of the CHI Conference on Human Factors in Computing Systems",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Becoming Sandwich Makers

T2 - Exploring Provocative Worlds Through an Artist Residency

AU - Snooks, Kim

AU - Richards, Daniel

PY - 2025/1/30

Y1 - 2025/1/30

N2 - We invite the HCI community to become sandwich makers, advocating for the inclusion of artist residencies as part of speculative design methodologies that build and explore fictional worlds through the creation of provocative prototypes or “provotypes”. In this paper we present our experience of including an artist residency as part of our world-building process. We reflect on how the inclusion of a residency in our sandwich model helped contribute alternative ways to immerse, explore narratives, do world-building and use curation as a form of annotation. We conclude with some key insights for why design researchers in the HCI space might wish to use sandwich models in their own research processes, using artist residencies to pursue multiple explorations of emerging technologies, drawing in different voices to provoke debate about the futures we want to create.

AB - We invite the HCI community to become sandwich makers, advocating for the inclusion of artist residencies as part of speculative design methodologies that build and explore fictional worlds through the creation of provocative prototypes or “provotypes”. In this paper we present our experience of including an artist residency as part of our world-building process. We reflect on how the inclusion of a residency in our sandwich model helped contribute alternative ways to immerse, explore narratives, do world-building and use curation as a form of annotation. We conclude with some key insights for why design researchers in the HCI space might wish to use sandwich models in their own research processes, using artist residencies to pursue multiple explorations of emerging technologies, drawing in different voices to provoke debate about the futures we want to create.

M3 - Conference contribution/Paper

BT - Extended Abstracts of the CHI Conference on Human Factors in Computing Systems

PB - ACM

CY - New York

ER -