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Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
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TY - GEN
T1 - Blended Whiteboard
T2 - Physicality and Reconfigurability in Remote Mixed Reality Collaboration
AU - Grønbæk, Jens Emil Sloth
AU - Sánchez Esquivel, Juan
AU - Leiva, Germán
AU - Velloso, Eduardo
AU - Gellersen, Hans
AU - Pfeuffer, Ken
PY - 2024/5/11
Y1 - 2024/5/11
N2 - The whiteboard is essential for collaborative work. To preserve its physicality in remote collaboration, Mixed Reality (MR) can blend real whiteboards across distributed spaces. Going beyond reality, MR can further enable interactions like panning and zooming in a virtually reconfigurable infinite whiteboard. However, this reconfigurability conflicts with the sense of physicality. To address this tension, we introduce Blended Whiteboard, a remote collaborative MR system enabling reconfigurable surface blending across distributed physical whiteboards. Blended Whiteboard supports a unique collaboration style, where users can sketch on their local whiteboards but also reconfigure the blended space to facilitate transitions between loosely and tightly coupled work. We describe design principles inspired by proxemics; supporting users in changing between facing each other and being side-by-side, and switching between navigating the whiteboard synchronously and independently. Our work shows exciting benefits and challenges of combining physicality and reconfigurability in the design of distributed MR whiteboards.
AB - The whiteboard is essential for collaborative work. To preserve its physicality in remote collaboration, Mixed Reality (MR) can blend real whiteboards across distributed spaces. Going beyond reality, MR can further enable interactions like panning and zooming in a virtually reconfigurable infinite whiteboard. However, this reconfigurability conflicts with the sense of physicality. To address this tension, we introduce Blended Whiteboard, a remote collaborative MR system enabling reconfigurable surface blending across distributed physical whiteboards. Blended Whiteboard supports a unique collaboration style, where users can sketch on their local whiteboards but also reconfigure the blended space to facilitate transitions between loosely and tightly coupled work. We describe design principles inspired by proxemics; supporting users in changing between facing each other and being side-by-side, and switching between navigating the whiteboard synchronously and independently. Our work shows exciting benefits and challenges of combining physicality and reconfigurability in the design of distributed MR whiteboards.
KW - 3C collaboration model
KW - avatars
KW - f-formations
KW - mixed reality
KW - proxemics
KW - remote collaboration
U2 - 10.1145/3613904.3642293
DO - 10.1145/3613904.3642293
M3 - Conference contribution/Paper
T3 - CHI '24
SP - 1
EP - 16
BT - Proceedings of the CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery (ACM)
CY - New York
ER -