Rights statement: © ACM, YYYY. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 2019 on Designing Interactive Systems Conference, 2019 https://dl.acm.org/citation.cfm?id=3322370
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Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - BlocKit
T2 - A Physical Kit for Materializing and Designing for Blockchain Infrastructure
AU - Khairuddin, Irni
AU - Sas, Corina
AU - Speed, Chris
N1 - © ACM, YYYY. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in Proceedings of the 2019 on Designing Interactive Systems Conference, 2019 https://dl.acm.org/citation.cfm?id=3322370
PY - 2019/6/23
Y1 - 2019/6/23
N2 - Blockchain is a disruptive technology which has significantly challenged assumptions that underpin financial institutions, and has provoked innovation strategies that have the potential to change many aspects of the digital economy. However, because of its novelty and complexity, mental models of blockchain technology are difficult to acquire. Building on embodied cognition theories and material centered-design, we report an innovative approach for the design of BlocKit, a physical three-dimensional kit for materializing blockchain infrastructure and its key entities. Through an engagement with different materials such as clay, paper, or transparent containers we identified important properties of these entities and materialized them through physical artifacts. BlocKit was evaluated by 15 blockchain experts with findings indicating its value for experts’ high level of engagement in communicating about, and designing for blockchain infrastructure. Our study advances an innovative approach for the design of such kits, an initial vocabulary to talk about them, and design implications intended to inspire HCI researchers to engage in designing for infrastructures.
AB - Blockchain is a disruptive technology which has significantly challenged assumptions that underpin financial institutions, and has provoked innovation strategies that have the potential to change many aspects of the digital economy. However, because of its novelty and complexity, mental models of blockchain technology are difficult to acquire. Building on embodied cognition theories and material centered-design, we report an innovative approach for the design of BlocKit, a physical three-dimensional kit for materializing blockchain infrastructure and its key entities. Through an engagement with different materials such as clay, paper, or transparent containers we identified important properties of these entities and materialized them through physical artifacts. BlocKit was evaluated by 15 blockchain experts with findings indicating its value for experts’ high level of engagement in communicating about, and designing for blockchain infrastructure. Our study advances an innovative approach for the design of such kits, an initial vocabulary to talk about them, and design implications intended to inspire HCI researchers to engage in designing for infrastructures.
U2 - 10.1145/3322276.3322370
DO - 10.1145/3322276.3322370
M3 - Conference contribution/Paper
SN - 9781450358507
SP - 1449
EP - 1462
BT - DIS '19 Proceedings of the 2019 on Designing Interactive Systems Conference
PB - ACM
CY - San Diego, California
ER -