Final published version
Research output: Contribution to Journal/Magazine › Journal article › peer-review
<mark>Journal publication date</mark> | 1/03/2014 |
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<mark>Journal</mark> | Computer Journal |
Issue number | 3 |
Volume | 57 |
Number of pages | 11 |
Pages (from-to) | 469-479 |
Publication Status | Published |
<mark>Original language</mark> | English |
A square matrix of distinct numbers in which every row, column and both diagonals have the same total is referred to as a magic square. Constructing a magic square of a given order is considered a difficult computational problem, particularly when additional constraints are imposed. Hyper-heuristics are emerging high-level search methodologies that explore the space of heuristics for solving a given problem. In this study, we present a range of effective selection hyper-heuristics mixing perturbative low-level heuristics for constructing the constrained version of magic squares. The results show that selection hyper-heuristics, even the non-learning ones deliver an outstanding performance, beating the best-known heuristic solution on average.