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Design guidelines for more engaging electronic books: Insights from a cooperative inquiry study

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Design guidelines for more engaging electronic books : Insights from a cooperative inquiry study. / Colombo, L.; Landoni, M.; Rubegni, E.

IDC '14 Proceedings of the 2014 conference on Interaction design and children. ACM, 2014. p. 281-284.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Colombo, L, Landoni, M & Rubegni, E 2014, Design guidelines for more engaging electronic books: Insights from a cooperative inquiry study. in IDC '14 Proceedings of the 2014 conference on Interaction design and children. ACM, pp. 281-284. https://doi.org/10.1145/2593968.2610472

APA

Colombo, L., Landoni, M., & Rubegni, E. (2014). Design guidelines for more engaging electronic books: Insights from a cooperative inquiry study. In IDC '14 Proceedings of the 2014 conference on Interaction design and children (pp. 281-284). ACM. https://doi.org/10.1145/2593968.2610472

Vancouver

Colombo L, Landoni M, Rubegni E. Design guidelines for more engaging electronic books: Insights from a cooperative inquiry study. In IDC '14 Proceedings of the 2014 conference on Interaction design and children. ACM. 2014. p. 281-284 https://doi.org/10.1145/2593968.2610472

Author

Colombo, L. ; Landoni, M. ; Rubegni, E. / Design guidelines for more engaging electronic books : Insights from a cooperative inquiry study. IDC '14 Proceedings of the 2014 conference on Interaction design and children. ACM, 2014. pp. 281-284

Bibtex

@inproceedings{13ece0325a1348bd961e1a02f4d496bc,
title = "Design guidelines for more engaging electronic books: Insights from a cooperative inquiry study",
abstract = "This paper presents the results of a cooperative inquiry study aimed at developing a prototype of enhanced eBook for leisure reading. Together with a group of 9 to 11 years old children we explored various design ideas and, starting from these ideas, we developed the eBook prototype and elaborated a shortlist of recommendations. The paper aims to extend the research on the design of children's eBooks with a set of six guidelines that are intended to help designers in creating better and more engaging eBooks. Copyright is held by the owner/author(s).",
keywords = "Child-computer interaction, Co-design, E-book, EBook, Leisure reading, Prototyping, Reading experience, Reading for pleasure, User experience, Design, Electronic document exchange, Software prototyping, Child-computer interactions, Co-designs, Electronic publishing",
author = "L. Colombo and M. Landoni and E. Rubegni",
year = "2014",
doi = "10.1145/2593968.2610472",
language = "English",
isbn = "9781450322720",
pages = "281--284",
booktitle = "IDC '14 Proceedings of the 2014 conference on Interaction design and children",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Design guidelines for more engaging electronic books

T2 - Insights from a cooperative inquiry study

AU - Colombo, L.

AU - Landoni, M.

AU - Rubegni, E.

PY - 2014

Y1 - 2014

N2 - This paper presents the results of a cooperative inquiry study aimed at developing a prototype of enhanced eBook for leisure reading. Together with a group of 9 to 11 years old children we explored various design ideas and, starting from these ideas, we developed the eBook prototype and elaborated a shortlist of recommendations. The paper aims to extend the research on the design of children's eBooks with a set of six guidelines that are intended to help designers in creating better and more engaging eBooks. Copyright is held by the owner/author(s).

AB - This paper presents the results of a cooperative inquiry study aimed at developing a prototype of enhanced eBook for leisure reading. Together with a group of 9 to 11 years old children we explored various design ideas and, starting from these ideas, we developed the eBook prototype and elaborated a shortlist of recommendations. The paper aims to extend the research on the design of children's eBooks with a set of six guidelines that are intended to help designers in creating better and more engaging eBooks. Copyright is held by the owner/author(s).

KW - Child-computer interaction

KW - Co-design

KW - E-book

KW - EBook

KW - Leisure reading

KW - Prototyping

KW - Reading experience

KW - Reading for pleasure

KW - User experience

KW - Design

KW - Electronic document exchange

KW - Software prototyping

KW - Child-computer interactions

KW - Co-designs

KW - Electronic publishing

U2 - 10.1145/2593968.2610472

DO - 10.1145/2593968.2610472

M3 - Conference contribution/Paper

SN - 9781450322720

SP - 281

EP - 284

BT - IDC '14 Proceedings of the 2014 conference on Interaction design and children

PB - ACM

ER -